Combat Vehicle Technical Readout
Name/Model: Barricade B4R-CD
Designer: tonyblitz1
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: E
Tonnage: 65
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 3,701,500 C-Bills
Battle Value: 1,575
Movement Type: Tracked
Power Plant: 130 Internal Combustion
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph [43.2 kph]
Armor: Hardened
Armament:
1 Large Chemical Laser (C)
1 Anti-Missile System
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
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Equipment Mass
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Internal Structure: Standard 6.50
Engine: 130 Internal Combustion 9.00
Cruising MP: 2
Flanking MP: 3 [4]
Heat Sinks (Single): 0 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 267 33.50
Type: Hardened
Armor
Value
Front: 70
R/L Side: 53
Rear: 38
Turret: 53
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Weapons and Ammo Location Tonnage
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Anti-Missile System Turret 0.50
Large Chemical Laser (C) Turret 5.00
Anti-Missile System (Ammo 12) Body 1.00
Large Chemical Laser (Ammo 20) (C) Body 2.00
Supercharger Body 1.00
Targeting Computer Body 2.00
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Alpha Strike Statistics
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Point Value (PV): 45
TP: CV, SZ: 3, TMM: 1, MV: 6"t
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 18, Structure (S): 4
Specials: AMS, CR, EE, SRCH, TUR(1/1/-, AMS)
Distribution
Name/Model: Barricade B4R-CD
Technology: Inner Sphere (Mixed)
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Large Chemical Laser (Ammo 10) (C) 1. Empty 1. Large Chemical Laser (C)
2. Large Chemical Laser (Ammo 10) (C) 2. Anti-Missile System
3. Anti-Missile System (Ammo 12) 3. Empty
4. Supercharger
5. Targeting Computer
6. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Barricade B4R-CD
Technology: Inner Sphere (Mixed)
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Hardened): 267 x 2.5 x 2 1,335.000
Internal Structure (Standard): 35 x 1.5 x 1 (+) 52.500 = 1,387.500
Defensive Equipment:
Anti-Missile System (+) 32.000 = 1,419.500
Anti-Missile System (Ammo 12) (+) 11.000 = 1,430.500
Unit Type Modifier: Tracked (*) 0.90 = 1,287.450
Defensive Movement Factor: +1 (*) 1.10 = 1,416.195
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Final Defensive Battle Rating: 1,416.195
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Offensive Battle Rating
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Offensive Equipment:
Large Chemical Laser (C) 123.750
Large Chemical Laser (Ammo 10) (C) (+) 12.000 = 135.750
Large Chemical Laser (Ammo 10) (C) (+) 12.000 = 147.750
Total Vehicle Tonnage: 65 / 2 (+) 32.500 = 180.250
Speed Factor: 4 (Flank) (*) 0.880 = 158.620
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Final Offensive Battle Rating: 158.620
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Combat Vehicle Battle Value
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Defensive Battle Rating: 1,416.195
Offensive Battle Rating: (+) 158.620 = 1,574.815
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Final BattleMech Battle Value: 1,575
Alpha Strike Conversion
Name/Model: Barricade B4R-CD
Technology: Inner Sphere (Mixed)
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 65 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 2 (Cruise) = 4"
Equipped with a Supercharger (*) 1.25 = 6"
Tracked Motive Type = 6"t
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Large Chemical Laser (TU) (C) [Targeting Computer] (+) 0.880 = 0.880
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.9
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Final Short Range Damage Value: 1
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Large Chemical Laser (TU) (C) [Targeting Computer] (+) 0.880 = 0.880
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.9
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Hardened: 267 armor points x 2 534.000 = 534.000
Armor Factor Conversion (/) 30 = 17.800
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Final Armor Value: 18
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Convert Structure
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Standard: 35 structure points 35.000 = 35.000
Structure Conversion (/) 10 = 3.500
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Final Structure Value: 4
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Determine Special Abilities
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Unit is equipped with Anti-Missile System (TU) = AMS
Unit is equipped with Hardened armor = CR
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(1/1/-)
Unit is equipped with a turret mounted Anti-Missile System = TUR(AMS)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 3.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.000
Defensive Interaction Rating:
Armor Factor 18 (Armor) x 1.8 (Tracked) = 32.400
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 36.400
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 40.040
Final DIR Round to nearest half point = 40.000
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Special Ability Factor [AMS] Anti-Missile System (+) 1.000 = 1.750
Special Ability Factor [CR] Critical-Resistant (+) 0.250 = 2.000
Final DIR Defensive Interaction Rating (+) 40.000 = 42.000
Unit's Final Point Value:
Offensive Value = 3.000
Defensive Value (+) 42.000 = 45.000
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Final Point Value: 45
Cost Breakdown
Name/Model: Barricade B4R-CD
Technology: Inner Sphere (Mixed)
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Hardened) (267 pts) 33.5 x 15,000 502,500.00
Internal Structure (Standard) 6.5 x 10,000 (+) 65,000.00 = 567,500.00
Control Components 3.5 x 10,000 (+) 35,000.00 = 602,500.00
Engine (Internal Combustion) (1,250 x 130 x 65) / 75 (+) 140,833.33 = 743,333.33
Turret 1 x 5,000 (+) 5,000.00 = 748,333.33
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Total Structural Cost 748,333.33
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Weapons and Equipment Cost
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Anti-Missile System 100,000 100,000.00
Anti-Missile System (Ammo 12) [Empty Bin] 0 (+) 0.00 = 100,000.00
Large Chemical Laser (C) 75,000 (+) 75,000.00 = 175,000.00
Large Chemical Laser (Ammo 10) [Empty Bin] (C) 0 (+) 0.00 = 175,000.00
Large Chemical Laser (Ammo 10) [Empty Bin] (C) 0 (+) 0.00 = 175,000.00
Supercharger 130 x 10,000 (+) 1,300,000.00 = 1,475,000.00
Targeting Computer 2 x 10,000 (+) 20,000.00 = 1,495,000.00
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Total Weapons and Equipment Cost 1,495,000.00
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Combat Vehicle Cost
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Structural Cost 748,333.33
Weapons and Equipment Cost (+) 1,495,000.00 = 2,243,333.33
Combat Vehicle Cost Multiplier 1 + (65 / 100) (*) 1.65 = 3,701,500.00
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Final Combat Vehicle Cost 3,701,500.00