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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         J-30 Ordnance Transport (LRM)
Designer:           SummerStorm
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2805
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         229,000 C-Bills
Battle Value:       89

Movement Type:        Tracked
Power Plant:          100 Fusion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Ferro-Fibrous
Armament:             
    1 SperryBrowning Machine Gun
Manufacturer:         Acme Widgets
    Primary Factory:  Zollikofen
Communications:       Tandy A-100
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  2.00                     
Engine:                                     100 Fusion                 4.50                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     1.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   17                     1.00                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      5                                               
    R/L Side:                                   3                                               
    Rear:                                       3                                               
    Turret:                                     3                                               

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Weapons and Ammo                                            Location              Tonnage       
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Machine Gun                                                  Turret                0.50         
Trailer Hitch                                                 Rear                 0.00         
LRM 10 (Ammo 12)                                              Body                 1.00         
LRM 10 (Ammo 12) [Incendiary]                                 Body                 1.00         
LRM 10 (Ammo 12) [Smoke]                                      Body                 1.00         
LRM 20 (Ammo 6)                                               Body                 1.00         
LRM 20 (Ammo 6) [Incendiary]                                  Body                 1.00         
LRM 20 (Ammo 6) [Smoke]                                       Body                 1.00         
LRM 20 (Ammo 6) [Thunder]                                     Body                 1.00         
LRM 5 (Ammo 24)                                               Body                 1.00         
LRM 5 (Ammo 24) [Incendiary]                                  Body                 1.00         
LRM 5 (Ammo 24) [Smoke]                                       Body                 1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

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Alpha Strike Statistics                                                    
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Point Value (PV): 4
TP: CV,  SZ: 1,  TMM: 2,  MV: 10"t
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: HTC, SRCH, TUR(0*/-/-)