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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Smite SMT-1E
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         26,702,325 C-Bills
Battle Value:       2,527

Chassis:              MSM Class 4 
Power Plant:          Nissan 285 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    [64.8 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                New Samarkand with CASE
Armament:             
    4 Lord's Light 3 Heavy PPCs
    2 MSM Toge Anti-Personnel Pods
Manufacturer:         Masamune Weaponry
    Primary Factory:  Mizunami
Communications:       Cipher ComSys 2
Targeting & Tracking: Bk-309

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Capabilities:
    DESIGN QUIRKS: Improved Cooling Jacket (Heavy PPCs), Bad Reputation (2)

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  9.50                     
Engine:                                       285 XL                   8.50                     
    Walking MP:                                 3                                               
    Running MP:                               5 [6]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                       Heavy-Duty                 6.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  293                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             48       
    Center Torso (rear):                              12       
    R/L Torso:                         20             32       
    R/L Torso (rear):                                  8       
    R/L Arm:                           16             32       
    R/L Leg:                           20             40       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      CT                1          0.50             
Coolant Pod                                               CT                1          1.00             
Heavy PPC                                                 RT                4         10.00             
Heavy PPC                                                 LT                4         10.00             
Heavy PPC                                                 RA                4         10.00             
Heavy PPC                                                 LA                4         10.00             
Anti-Personnel Pod                                        RL                1          0.50             
Anti-Personnel Pod                                        LL                1          0.50             
Triple-Strength Myomer                                    --                6          0.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 47
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 4 / (L) 4,  OV: 2
Armor (A): 10,  Structure (S): 4
Specials: CASE, OVL, TSM