Units »Search» Combat Vehicles »Cobra H.I.S.S. Mark-II Version-1 Type-A
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Combat Vehicle Technical Readout
Name/Model: Cobra H.I.S.S. Mark-II Version-1 Type-A
Designer: knave1
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 13
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 369,981 C-Bills
Battle Value: 375
Movement Type: Tracked
Power Plant: 55 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Shell Proof Tinted Canopy
Armament:
3 ER Small Lasers (C)
1 Micro Pulse Laser (C)
1 SRM 2 (I-OS) (C)
Manufacturer: M.A.R.S. Industries
Primary Factory: Cobra Island
Communications: Turret/cockpit two-way communicator
Targeting & Tracking: Low-level light and infrared scanners
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Overview:
The Cobra High Speed Sentry (H.I.S.S.) Tank has been the dominant tank used by Cobra forces
since the organization's inception. The H.I.S.S. has been upgraded and remodeled over time,
but all variants share a similar general design, featuring dorsal mounted cannons.
The HISS was developed to fulfill two separate needs on the battle field, anti-personnel and
heavy armor. The H.I.S.S. tank is the most versatile and deadly opposition on any
battlefield. Whether on city streets or through the dense jungle, the H.I.S.S. can outrun,
out-maneuver, and out perform anything in its class. Built with a modular design allowing
Cobra's technicians to easily replace and repair battle damaged units with maximum
efficiency. Although specialized drivers are selected to pilot most H.I.S.S. tanks, the
cockpit design is simple enough for almost any basic trooper to understand and operate.
As Cobra gained more resonances, they could afford to field better battle platforms. This is
based on the Mark-0 frame. It larger and slower then the Mark-I, but with better armaments,
thicker armor, and more features. It has a passenger seat for a RTO Specialist, advanced
electronic systems and an infantry bay for 7 men or cargo (based on the space used to hold
the attack pods, in the Mk-0). The MkII mounts two fixed laser cannons, and turret-mounted
triple-barreled laser cannons. The disadvantage with this model, is how the sophisticated
weapons and electronic systems are harder to service and consumes a lot of power. The Type-A
and Type-B are identical except that the Type-A has a teal hull whereas the Type-B has a
blue painted hull.
Capabilities:
Weight: 11.25 tons.
Speed: (fully loaded) 65 mph road; 60 mph cross country.
Range: (fully loaded) 275 miles.
Armament: Dorsal–turret mounted: 1 x tri-barrelled thermal propulsion XTX-a20b cannon.
2 x front-mounted 100mm armor-piercing laser machine guns.
2 x surface hovering no-noise multi-warhead "Slam" missiles.
Key Electronics: Low-level light and infrared scanners plus micro-resolution radar (for
high-speed maneuvering and personnel motion detection).
Deployment:
Cobra
Variants:
Mark-II Version-1 Type-A
Mark-II Version-2 Type-A
Mark-II Version-2 Type-B
Notable MechWarriors:
H.I.S.S. Drivers
Track-Vipers
H.I.S.S. Commanders
Rip-it (fleet commander)
Crimson Guard Immortal
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Equipment Mass
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Internal Structure: Standard 1.50
Engine: 55 XL 1.50
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 1.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 85 5.50
Type: Standard
Armor
Value
Front: 22
R/L Side: 17
Rear: 12
Turret: 17
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Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Micro Pulse Laser (C) Front 0.50
SRM 2 (I-OS) (C) Front 0.25
3 ER Small Lasers (C) Turret 1.50
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 14
TP: CV, SZ: 1, TMM: 1, MV: 8"t
Damage: (S) 2 / (M) 2 / (L) 0
Armor (A): 3, Structure (S): 1
Specials: ENE, SRCH, TUR(2/2/-)
Distribution
Name/Model: Cobra H.I.S.S. Mark-II Version-1 Type-A
Technology: Inner Sphere (Mixed)
Tonnage: 13
Configuration: Tracked Combat Vehicle
=============================================================================================
Front
1. Micro Pulse Laser (C)
2. SRM 2 (I-OS) (C)
3. Empty
Left SideBodyRight SideTurret
1. Empty 1. Empty 1. Empty 1. ER Small Laser (C)
2. ER Small Laser (C)
3. ER Small Laser (C)
4. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Cobra H.I.S.S. Mark-II Version-1 Type-A
Technology: Inner Sphere (Mixed)
Tonnage: 13
Configuration: Tracked Combat Vehicle
==========================================================================
Defensive Battle Rating
--------------------------------------------------------------------------
Armor (Standard): 85 x 2.5 x 1 212.500
Internal Structure (Standard): 10 x 1.5 x 1 (+) 15.000 = 227.500
Unit Type Modifier: Tracked (*) 0.90 = 204.750
Defensive Movement Factor: +2 (*) 1.20 = 245.700
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Final Defensive Battle Rating: 245.700
==========================================================================
Offensive Battle Rating
--------------------------------------------------------------------------
Offensive Equipment:
ER Small Laser (C) 31.000
ER Small Laser (C) (+) 31.000 = 62.000
ER Small Laser (C) (+) 31.000 = 93.000
Micro Pulse Laser (C) (+) 12.000 = 105.000
SRM 2 (I-OS) (C) (+) 4.000 = 109.000
Total Vehicle Tonnage: 13 / 2 (+) 6.500 = 115.500
Speed Factor: 6 (Flank) (*) 1.120 = 129.360
--------------------------------------------------------------------------
Final Offensive Battle Rating: 129.360
==========================================================================
Combat Vehicle Battle Value
--------------------------------------------------------------------------
Defensive Battle Rating: 245.700
Offensive Battle Rating: (+) 129.360 = 375.060
--------------------------------------------------------------------------
Final BattleMech Battle Value: 375
Alpha Strike Conversion
Name/Model: Cobra H.I.S.S. Mark-II Version-1 Type-A
Technology: Inner Sphere (Mixed)
Tonnage: 13
Configuration: Tracked Combat Vehicle
============================================================================================================
Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
============================================================================================================
Determine Weight/Size Class
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Tonnage: 13 (less than 40) = 1
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Final Weight/Size Class: 1
============================================================================================================
Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
SRM 2 (I-OS) (C) (+) 0.020 = 0.020
Micro Pulse Laser (C) (+) 0.330 = 0.350
ER Small Laser (TU) (C) (+) 0.500 = 0.850
ER Small Laser (TU) (C) (+) 0.500 = 1.350
ER Small Laser (TU) (C) (+) 0.500 = 1.850
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.9
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Final Short Range Damage Value: 2
============================================================================================================
Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
SRM 2 (I-OS) (C) (+) 0.020 = 0.020
ER Small Laser (TU) (C) (+) 0.500 = 0.520
ER Small Laser (TU) (C) (+) 0.500 = 1.020
ER Small Laser (TU) (C) (+) 0.500 = 1.520
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.6
------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 2
============================================================================================================
Determine Long Range Damage Value
------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
============================================================================================================
Convert Armor
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Standard: 85 armor points x 1 85.000 = 85.000
Armor Factor Conversion (/) 30 = 2.833
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Final Armor Value: 3
============================================================================================================
Convert Structure
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Standard: 10 structure points 10.000 = 10.000
Structure Conversion (/) 10 = 1.000
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Final Structure Value: 1
============================================================================================================
Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/2/-)
============================================================================================================
Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 0 (Long) = 6.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 6.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 6.400
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 7.040
Final DIR Round to nearest half point = 7.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 7.000 = 8.000
Unit's Final Point Value:
Offensive Value = 6.000
Defensive Value (+) 8.000 = 14.000
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Final Point Value: 14
Cost Breakdown
Name/Model: Cobra H.I.S.S. Mark-II Version-1 Type-A
Technology: Inner Sphere (Mixed)
Tonnage: 13
Configuration: Tracked Combat Vehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Standard) (85 pts) 5.5 x 10,000 55,000.00
Internal Structure (Standard) 1.5 x 10,000 (+) 15,000.00 = 70,000.00
Control Components 1 x 10,000 (+) 10,000.00 = 80,000.00
Engine (XL) (20,000 x 55 x 13) / 75 (+) 190,666.67 = 270,666.67
Turret 0.5 x 5,000 (+) 2,500.00 = 273,166.67
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Total Structural Cost 273,166.67
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Weapons and Equipment Cost
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ER Small Laser (C) 11,250 11,250.00
ER Small Laser (C) 11,250 (+) 11,250.00 = 22,500.00
ER Small Laser (C) 11,250 (+) 11,250.00 = 33,750.00
Micro Pulse Laser (C) 12,500 (+) 12,500.00 = 46,250.00
SRM 2 (I-OS) (C) 8,000 (+) 8,000.00 = 54,250.00
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Total Weapons and Equipment Cost 54,250.00
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Combat Vehicle Cost
-------------------------------------------------------------------------------------------------------
Structural Cost 273,166.67
Weapons and Equipment Cost (+) 54,250.00 = 327,416.67
Combat Vehicle Cost Multiplier 1 + (13 / 100) (*) 1.13 = 369,980.83
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Final Combat Vehicle Cost 369,981.00