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Design Overview
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                 BattleMech Technical Readout

Name/Model:         SparrowHawk (SPH-2H)
Designer:           mekkatgirls
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,951,585 C-Bills
Battle Value:       894

Chassis:              Light Series II Endo Steel
Power Plant:          CoreTek 175 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Pitban LFT-90 
    Jump Capacity:    90 meters
Armor:                Hellespont Lite w/ case Light Ferro-Fibrous with CASE
Armament:             
    1 Pontiac Ultralight Light AC/5
    1 Doombud 5-tube MML 5 w/ Artemis IV FCS
    2 Diverse Optics Type 20 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 2550

================================================================================================
Overview:
    A new light weight battlemech to replace the shadow hawk.
    Almost a point by point replacement.

Capabilities:
    Light Fusion Engine, Endo-Steel,
    Light Ferro-Fibrous Armor
    2 Medium Laser
    Light Autocannon
    MML 5 Missile Launcher

Deployment:
    Fronc Reaches and TDF,MAF and any with the money to buy this unit.

Variants:
    Soon to be released is a model with a Light PPC to match the engagement range of original
    Armstrong Cannon.

Notable MechWarriors:
    None Known

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                  175 Light Fusion              5.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  110                     6.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               3       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             10       
    R/L Leg:                            8             14       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
MML 5 w/ Artemis IV FCS                                   RT                3          3.00             
CASE                                                      LT                1          0.50             
Light AC/5                                                LT                2          5.00             
Light AC/5 (Ammo 20)                                      LT                1          1.00             
MML 5 (Ammo 20) [SRM / Artemis IV]                        LT                1          1.00             
MML 5 (Ammo 24) [LRM / Artemis IV]                        LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"/6"j
Damage: (S) 3 / (M) 3 / (L) 0*,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: CASE, IF0*, JMPW1