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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Valkyrie VLK-QD1X
Designer:           Serf
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         6,445,140 C-Bills
Battle Value:       844

Chassis:              Endo Steel
Power Plant:          150 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE II
Armament:             
    1 Light PPC
    1 SRM 6 w/ Artemis IV FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       150 XL                   3.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                       10 [20] (C)                 0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             11       
    Center Torso (rear):                               2       
    R/L Torso:                          7             11       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             10       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Targeting Computer                                        CT                1          1.00             
CASE II (C)                                               LT                1          0.50             
SRM 6 w/ Artemis IV FCS                                   LT                2          3.00             
SRM 6 (Ammo 15) [Artemis IV]                              LT                1          1.00             
SRM 6 (Ammo 15) [Smoke]                                   LT                1          1.00             
Light PPC w/ Capacitor                                    RA                3          4.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

Note: Equipped with Full-Head Ejection System

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Alpha Strike Statistics                                             
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Point Value (PV): 20
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: CASEII, TAG