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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Eisenhower Heavy Support Tank
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Sniper
Configuration:      Combat Vehicle
Era/Year:           Star League / 2780
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,392,000 C-Bills
Battle Value:       841

Movement Type:        Tracked
Power Plant:          GM Turbodiesel 180 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Starshield with CASE
Armament:             
    2 GM Whirlwind II Ultra AC/5s
    1 Holly V LRM 5
    1 Sperry Browning Machine Gun
Manufacturer:         General Motors, Various
    Primary Factory:  Talcott (GM), Various (V)
Communications:       GE Commset 15
Targeting & Tracking: GE Rangefinder 6

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Capabilities:
    DESIGN QUIRKS: Easy to Maintain, Improved Targeting (Long), Power Reverse, Gas Hog

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  6.00                     
Engine:                              180 Internal Combustion          14.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      43                                              
    R/L Side:                                   34                                              
    Rear:                                       24                                              
    Turret:                                     33                                              

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Weapons and Ammo                                            Location              Tonnage       
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Machine Gun                                                   Front                0.50         
LRM 5                                                        Turret                2.00         
2 Ultra AC/5s                                                Turret                18.00        
CASE                                                          Body                 0.50         
LRM 5 (Ammo 24)                                               Body                 1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
Ultra AC/5 (Ammo 40)                                          Body                 2.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 24
TP: CV,  SZ: 3,  TMM: 1,  MV: 6"t
Damage: (S) 2 / (M) 2 / (L) 2
Armor (A): 6,  Structure (S): 3
Specials: CASE, EE, IF0*, SRCH, TUR(2/2/2, IF0*)