Distribution
Name/Model: Aparctias F
Technology: Clan (Mixed)
Tonnage: 85
Configuration: QuadVee OmniMech
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Left Front LegHeadRight Front Leg
1. Hip 1. Life Support 1. Hip
2. Upper Leg Actuator 2. Sensors 2. Upper Leg Actuator
3. Lower Leg Actuator 3. QuadVee Cockpit 3. Lower Leg Actuator
4. Foot Actuator 4. QuadVee Cockpit 4. Foot Actuator
5. Conversion Gear 5. Sensors 5. Conversion Gear
6. QuadVee Wheels 6. Life Support 6. QuadVee Wheels
Left TorsoCenter TorsoRight Torso
1. XL Engine 1. XL Engine 1. XL Engine
2. XL Engine 2. XL Engine 2. XL Engine
3.Double Heat Sink 3. XL Engine 3.Double Heat Sink
4.Double Heat Sink 4. Compact Gyro (IS) 4.Double Heat Sink
5. ER Large Laser 5. Compact Gyro (IS) 5. ER Large Laser
6. SRM 6 6. XL Engine 6. SRM 6
1.Medium VSP Laser (IS) 1. XL Engine 1.Plasma Rifle (IS)
2.Medium VSP Laser (IS) 2. XL Engine 2.Plasma Rifle (IS)
3. SRM 6 (Ammo 15) 3.Double Heat Sink 3. SRM 6 (Ammo 15)
4. Endo Steel 4.Double Heat Sink 4. Endo Steel
5. Endo Steel 5. Plasma Rifle (Ammo 10) (IS) 5. Endo Steel
6. Endo Steel 6. Endo Steel 6. Endo Steel
Left Rear LegRight Rear Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Conversion Gear 5. Conversion Gear
6. QuadVee Wheels 6. QuadVee Wheels
Battle Value Breakdown
Name/Model: Aparctias F
Technology: Clan (Mixed)
Tonnage: 85
Configuration: QuadVee OmniMech
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Defensive Battle Rating
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Armor (Standard): 264 x 2.5 x 1 660.000
Internal Structure (Endo Steel w/ XL Engine): 138 x 1.5 x 1 x 0.75 (+) 155.250 = 815.250
Gyro (Compact): 85 x 0.5 (+) 42.500 = 857.750
Defensive Movement Factor: +2 (*) 1.20 = 1,029.300
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Final Defensive Battle Rating: 1,029.300
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Offensive Battle Rating
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Heat Efficiency: Unit is inefficient
6 (Base) + 26 (Heat Sinks) - 2 (Movement) - 49 (Weapons) = -19
Offensive Equipment:
ER Large Laser 248.000
ER Large Laser (+) 248.000 = 496.000
Plasma Rifle (IS) (+) 210.000 = 706.000
SRM 6 [Inefficient] (+) 29.500 = 735.500
SRM 6 [Inefficient] (+) 29.500 = 765.000
Medium VSP Laser (IS) [Inefficient] (+) 28.000 = 793.000
Plasma Rifle (Ammo 10) (IS) (+) 26.000 = 819.000
SRM 6 (Ammo 15) (+) 7.000 = 826.000
SRM 6 (Ammo 15) (+) 7.000 = 833.000
Total 'Mech Tonnage: (+) 85.000 = 918.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 918.000
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Final Offensive Battle Rating: 918.000
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BattleMech Battle Value
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Defensive Battle Rating: 1,029.300
Offensive Battle Rating: (+) 918.000 = 1,947.300
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Final BattleMech Battle Value: 1,947
Alpha Strike Conversion
Name/Model: Aparctias F
Technology: Clan (Mixed)
Tonnage: 85
Configuration: QuadVee OmniMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 85 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 3 (Walk) = 6"
QuadVee with Wheels = 6"qw
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"qw
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Determine Short Range Damage Value
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Heat Efficiency: Unit is inefficient
26 (Heat Sinks) = 26
2 (Movement) + 49 (Weapons) - 4 (Base) (-) 47 = -21
Offensive Equipment: = 0.000
SRM 6 (T) (+) 0.800 = 0.800
SRM 6 (T) (+) 0.800 = 1.600
ER Large Laser (T) (+) 1.000 = 2.600
ER Large Laser (T) (+) 1.000 = 3.600
Plasma Rifle (T) (IS) (+) 1.000 = 4.600
Medium VSP Laser (T) (IS) (+) 1.035 = 5.635
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 26 = 146.510
Divided by the maximum heat output - 4 (/) 47 = 3.117
Rounded up to the nearest tenth = 3.2
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Final Short Range Damage Value: 4
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is inefficient
26 (Heat Sinks) = 26
2 (Movement) + 49 (Weapons) - 4 (Base) (-) 47 = -21
Offensive Equipment: = 0.000
Medium VSP Laser (T) (IS) (+) 0.648 = 0.648
SRM 6 (T) (+) 0.800 = 1.448
SRM 6 (T) (+) 0.800 = 2.248
ER Large Laser (T) (+) 1.000 = 3.248
Plasma Rifle (T) (IS) (+) 1.000 = 4.248
ER Large Laser (T) (+) 1.000 = 5.248
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 26 = 136.448
Divided by the maximum heat output - 4 (/) 47 = 2.903
Rounded up to the nearest tenth = 3.0
Unit receives Overheat (OV) value of 3
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Final Medium Range Damage Value: 3
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
26 (Heat Sinks) = 26
2 (Movement) + 24 (Weapons) - 4 (Base) (-) 22 = 4
Offensive Equipment: = 0.000
ER Large Laser (T) (+) 1.000 = 1.000
ER Large Laser (T) (+) 1.000 = 2.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.0
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Final Long Range Damage Value: 2
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Convert Armor
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Standard: 264 armor points x 1 264.000 = 264.000
Armor Factor Conversion (/) 30 = 8.800
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Final Armor Value: 9
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Convert Structure
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Engine: Clan XL on a 85 ton BattleMech = 5.0
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Final Structure Value: 5
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Determine Special Abilities
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Unit is equipped with CASE = CASE
Unit utilizes modular (Omni) technology = OMNI
Unit is a QuadVee 'Mech = QV
Unit is equipped with turret mounted weapons = TUR(4/3/2)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 4 (Short) + 3 (Medium) + 3 (Medium) + 2 (Long) = 12.000
Unit Size Factor 4 (Weight/Size Class) / 2 (+) 2.000 = 14.000
Overheat Factor 1 (Base OV) + 1 (0.5 per OV > 1) (+) 2.000 = 16.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 16.000
Defensive Interaction Rating:
Armor Factor 9 (Armor) x 2.0 (Non-Vehicle Unit) = 18.000
Structure Factor 5 (Structure) x 1.0 (Other Unit) (+) 5.000 = 23.000
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 25.300
Final DIR Round to nearest half point = 25.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 25.500 = 26.250
Unit's Final Point Value:
Offensive Value = 16.000
Defensive Value (+) 26.250 = 42.250
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Final Point Value: 42
Cost Breakdown
Name/Model: Aparctias F
Technology: Clan (Mixed)
Tonnage: 85
Configuration: QuadVee OmniMech
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Structural Cost
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Armor (Standard): (264 pts) 16.5 x 10,000 165,000.00
Internal Structure (Endo Steel): 85 x 1,600 x 1 (+) 136,000.00 = 301,000.00
Myomer (Standard): 85 x 2,000 (+) 170,000.00 = 471,000.00
Engine (XL): (20,000 x 255 x 85) / 75 (+) 5,780,000.00 = 6,251,000.00
Gyro (Compact): 4.5 x 400,000 (+) 1,800,000.00 = 8,051,000.00
Cockpit (QuadVee): 375,000 (+) 375,000.00 = 8,426,000.00
Life Support: 50,000 (+) 50,000.00 = 8,476,000.00
Sensors: 85 x 2,000 (+) 170,000.00 = 8,646,000.00
Heat Sinks (Double): 13 x 6,000 (+) 78,000.00 = 8,724,000.00
Leg Actuators: 85 x ((150 x 4) + (80 x 4) + (120 x 4)) (+) 119,000.00 = 8,843,000.00
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Total Structural Cost: 8,843,000.00
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Weapons and Equipment Cost
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CASE 2 x 50,000 100,000.00
ER Large Laser 200,000 (+) 200,000.00 = 300,000.00
ER Large Laser 200,000 (+) 200,000.00 = 500,000.00
Medium VSP Laser (IS) 200,000 (+) 200,000.00 = 700,000.00
Plasma Rifle (IS) 260,000 (+) 260,000.00 = 960,000.00
Plasma Rifle (Ammo 10) [Empty Bin] (IS) 0 (+) 0.00 = 960,000.00
QuadVee Wheels (750 x 255 x 85) / 75 (+) 216,750.00 = 1,176,750.00
SRM 6 80,000 (+) 80,000.00 = 1,256,750.00
SRM 6 80,000 (+) 80,000.00 = 1,336,750.00
SRM 6 (Ammo 15) [Empty Bin] 0 (+) 0.00 = 1,336,750.00
SRM 6 (Ammo 15) [Empty Bin] 0 (+) 0.00 = 1,336,750.00
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Total Weapons and Equipment Cost 1,336,750.00
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BattleMech Cost
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Structural Cost: 8,843,000.00
Weapons and Equipment Cost: (+) 1,336,750.00 = 10,179,750.00
OmniMech Conversion Cost: (8,843,000.00 + 1,336,750.00) x 0.25 (+) 2,544,937.50 = 12,724,687.50
QuadVee Conversion Cost: (8,843,000.00 + 1,336,750.00) x 0.5 (+) 5,089,875.00 = 17,814,562.50
BattleMech Cost Multiplier: 1 + (85 / 100) (*) 1.85 = 32,956,940.63
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Final BattleMech Cost 32,956,941.00