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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Akula
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            95
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         26,205,400 C-Bills
Battle Value:       2,963

Chassis:              Stormvanger 95 Endo Steel
Power Plant:          GM 380 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Forging ZM-10
Armament:             
    3 Series 3-D ER Large Lasers
    3 Series 4D-2 Heavy Large Lasers
Manufacturer:         Auxiliary Production Site #4
    Primary Factory:  DSS Poseidon Mobile Production Facility
Communications:       TDWS-20
Targeting & Tracking: Akula Ranger-4 with Advanced Targeting Computer

================================================================================================
Overview:
    Imported from TRO: Shadows of War.
    
    Clan Diamond Shark returned to the Inner Sphere in an unusual way, but what it is unusual
    for other Clans is the norm amongst that pragmatic society. Weapon dealers in an age of
    global war, they have thrived during the Jihad and have designed, built and sold a host of
    new designs. A lot of people are glad to see that those mechs are sold elsewhere, and not
    used as part of yet another threatening Touman. The Akula is one of those designs, a beast
    bristling with energy weapons, free of ammunition constraints, and as fast as a heavy mech .
    Extremely expensive, it is one of the best units Inner Sphere money can buy.

Capabilities:
    The Akula is loosely based on the Marauder and the King Crab and its detractors say that it
    is just a more expensive development of the ancient Supernova. Clan Diamond Shark ignored
    the complaints and has leaked tales of horror coming from the mechwarriors that have faced
    it. Energy based, it can deal a huge amount of damage in one single salvo. However, like
    other clan assault ‘Mechs the Akula’s cooling system would be overtaxed,. Despite that
    shortcoming, the Akula has more heat sinks that other ‘Mechs, giving the pilot a slight
    advantage. Another frightening addition is a targeting computer. The heavy lasers’
    precision problems are compensated for by that expensive equipment. The biggest issue is the
    armor, which is lighter than expected. That fact doesn't much help the poor MechWarriors
    that have had the misfortune to meet an Akula in combat.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                       380 XL                  20.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         25 [50]                  15.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  293                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             45       
    Center Torso (rear):                              15       
    R/L Torso:                         20             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           16             32       
    R/L Leg:                           20             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        RT                5          5.00             
ER Large Laser                                            LT                1          4.00             
Heavy Large Laser                                         LT                3          4.00             
ER Large Laser                                            RA                1          4.00             
Heavy Large Laser                                         RA                3          4.00             
ER Large Laser                                            LA                1          4.00             
Heavy Large Laser                                         LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 52
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 4
Armor (A): 10,  Structure (S): 5
Specials: ENE