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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Darter Scout Car (SRM)
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3075 Unabridged, Age of War
Technology: Inner Sphere
Technology Rating: D
Tonnage: 13
Role: Scout
Configuration: Combat Vehicle
Era/Year: Succession Wars / 2835
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 129,131 C-Bills
Battle Value: 192
Movement Type: Wheeled
Power Plant: GM 75 Internal Combustion
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Armor: ProtecTech Light
Armament:
1 SRM 4
Manufacturer: General Motors
Primary Factory: Kathil
Communications: Overlook J9
Targeting & Tracking: Brightstar 17 Mk. I
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Equipment Mass
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Internal Structure: Standard 1.50
Engine: 75 Internal Combustion 4.00
Cruising MP: 7
Flanking MP: 11
Heat Sinks (Single): 0 0.00
Control Equipment: 1.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 32 2.00
Type: Standard
Armor
Value
Front: 10
R/L Side: 7
Rear: 8
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Weapons and Ammo Location Tonnage
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SRM 4 Front 2.00
Cargo, Standard (1.5 tons) Body 1.50
SRM 4 (Ammo 25) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 11
TP: CV, SZ: 1, TMM: 3, MV: 14"w
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: CT1.5, EE, SRCH
Distribution
Name/Model: Darter Scout Car (SRM)
Technology: Inner Sphere
Tonnage: 13
Configuration: Wheeled Combat Vehicle
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Front
1. SRM 4
2. Empty
Left SideBodyRight Side
1. Empty 1. Cargo, Standard (1.5 ton) 1. Empty
2. SRM 4 (Ammo 25)
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Darter Scout Car (SRM)
Technology: Inner Sphere
Tonnage: 13
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 32 x 2.5 x 1 80.000
Internal Structure (Standard): 8 x 1.5 x 1 (+) 12.000 = 92.000
Unit Type Modifier: Wheeled (*) 0.80 = 73.600
Defensive Movement Factor: +4 (*) 1.40 = 103.040
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Final Defensive Battle Rating: 103.040
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Offensive Battle Rating
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Offensive Equipment:
SRM 4 39.000
SRM 4 (Ammo 25) (+) 5.000 = 44.000
Total Vehicle Tonnage: 13 / 2 (+) 6.500 = 50.500
Speed Factor: 11 (Flank) (*) 1.760 = 88.880
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Final Offensive Battle Rating: 88.880
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Combat Vehicle Battle Value
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Defensive Battle Rating: 103.040
Offensive Battle Rating: (+) 88.880 = 191.920
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Final BattleMech Battle Value: 192
Alpha Strike Conversion
Name/Model: Darter Scout Car (SRM)
Technology: Inner Sphere
Tonnage: 13
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 13 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 7 (Cruise) = 14"
Wheeled Motive Type = 14"w
Ground Target Movement Modifier at 14" is 3
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Final Movement and Movement Modes: 14"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
SRM 4 (+) 0.600 = 0.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.6
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Final Short Range Damage Value: 1
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
SRM 4 (+) 0.600 = 0.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.6
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 32 armor points x 1 32.000 = 32.000
Armor Factor Conversion (/) 30 = 1.067
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Final Armor Value: 1
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Convert Structure
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Standard: 8 structure points 8.000 = 8.000
Structure Conversion (/) 10 = 0.800
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with 1.5 tons of Cargo = CT1.5
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 3.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.7 (Wheeled) = 1.700
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.700
Defense Factor 1 + {[3 (14" Move)] x 0.25} (*) 1.750 = 4.725
Final DIR Round to nearest half point = 4.500
Unit's Defensive Value:
Movement Factor 1.75 (0.25 per 2") = 1.750
Final DIR Defensive Interaction Rating (+) 4.500 = 6.250
Unit's Final Point Value:
Offensive Value = 3.000
Defensive Value (+) 6.250 = 9.250
Agile [3 (TMM) - 1] x 1 (Medium) (+) 2.000 = 11.250
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Final Point Value: 11
Cost Breakdown
Name/Model: Darter Scout Car (SRM)
Technology: Inner Sphere
Tonnage: 13
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Standard) (32 pts) 2.0 x 10,000 20,000.00
Internal Structure (Standard) 1.5 x 10,000 (+) 15,000.00 = 35,000.00
Control Components 1 x 10,000 (+) 10,000.00 = 45,000.00
Engine (Internal Combustion) (1,250 x 75 x 13) / 75 (+) 16,250.00 = 61,250.00
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Total Structural Cost 61,250.00
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Weapons and Equipment Cost
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Cargo, Standard (1.5 ton) 3 x 0 0.00
SRM 4 60,000 (+) 60,000.00 = 60,000.00
SRM 4 (Ammo 25) [Empty Bin] 0 (+) 0.00 = 60,000.00
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Total Weapons and Equipment Cost 60,000.00
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Combat Vehicle Cost
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Structural Cost 61,250.00
Weapons and Equipment Cost (+) 60,000.00 = 121,250.00
Combat Vehicle Cost Multiplier 1 + (13 / 200) (*) 1.065 = 129,131.25
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Final Combat Vehicle Cost 129,131.00