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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Brace Prime
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,007,031 C-Bills
Battle Value:       1,747

Chassis:              Endo Steel
Power Plant:          195 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Gauss Rifles
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The Brace is a pre-modern design.  It was intended to be a battleline unit, supporting other
    more traditional mechs in an economical package.  In the modern era it has been superceded
    by heavier elements with same mission profile, such as the Drudge.

Capabilities:
    The Prime configuration is simply an effective work horse.  Twin Gauss Rifles just work.
    Deep ammo bins keep this configuration in a fight longer then most fights last.  Minor
    weaknesses like lack of close in weapon systems are compensated for by fighting in
    formation.  The other problem of target saturation is ideally dealt with by being an omni
    mech, the point is to optimize the configuration to the target environment.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     195 Fusion                 8.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             34       
    Center Torso (rear):                               8       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 8)                                      CT                1          1.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
Gauss Rifle                                               RA                7         15.00             
Gauss Rifle                                               LA                7         15.00             

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: OMNI