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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pouncer (Solaris) Flame
Designer:           Blokeyblokeman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         20,133,750 C-Bills
Battle Value:       1,987

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    180 meters [210 meters]
Armor:                Hardened
Armament:             
    3 Laser Anti-Missile Systems (C)
    4 Rocket Launcher 10s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     300 XL (C)                 9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 5                                               
    Jumping MP:                               6 [7]                                             
Heat Sinks (Double):                       10 [23] (C)                 0.00                     
Gyro (Armored):                              Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  188                    23.50                     
    Type:                                    Hardened                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             24       
    Center Torso (rear):                               9       
    R/L Torso:                         16             22       
    R/L Torso (rear):                                  8       
    R/L Front Leg:                     16             22       
    R/L Rear Leg:                      16             21       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Laser Anti-Missile System (C)                           H (R)               1          1.00             
2 Improved Jump Jets                                      CT                4          4.00             
2 Improved Jump Jets                                      RT                4          4.00             
Laser Anti-Missile System (C)                             RT                1          1.00             
2 Rocket Launcher 10s                                     RT                2          1.00             
2 Improved Jump Jets                                      LT                4          4.00             
Laser Anti-Missile System (C)                             LT                1          1.00             
Partial Wing (C)                                        LT/RT               6          4.00             
2 Rocket Launcher 10s                                     LT                2          1.00             
Talons (C)                                                *                 8          5.00             

* Talons occupy 2 critical slots in each leg

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Alpha Strike Statistics                                             
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Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"/14"j
Damage: (S) 0* / (M) 0* / (L) 0*,  OV: 0
Armor (A): 13,  Structure (S): 4
Specials: AMS, ARM, CR, ENE, JMPS2, MEL