Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Eminus ENS-14S
Designer:           RavenOfWar
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,611,640 C-Bills
Battle Value:       1,816

Chassis:              Tuchuk 010h "Harder Head" Endo Steel
Power Plant:          Kiba Runabout 210 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Northrup Starlifters M50 
    Jump Capacity:    90 meters
Armor:                Achilles Combi-Plate
Armament:             
    1 Grizzard Model 210 Modified Gauss Rifle
    1 Ramtech 9500V Large VSP Laser
    1 Fusigon Shorttooth Light PPC
Manufacturer:         Sovereign Military Acquisitions
    Primary Factory:  "Crystal Keep" Lunar Production Line #3
Communications:       RCS-301e "Dial Tone"
Targeting & Tracking: Phoenix 5.5a "True Sight" with Advanced Targeting Computer

================================================================================================
Overview:
    While the LAZ-7S "Larkin" is a capable platform, the need for a heavier punch was still
    called for. A few design iterations were went over, but the reoccurring issue of
    insufficient speed or armor kept being brought up. In the end, it was decided to forgo both
    to focus on heavy firepower above all. In comes the ENS-14S "Eminus." Slower than the
    "Larkin," and having a similar armor layout, some would consider the "Eminus" a heavier and
    more expensive version of the Battlemech. However that argument is promptly shutdown once
    the weapons carried by the "Eminus" is brought into conversation. With every hardpoint
    slaved to the same advanced targeting computer as the Larkin, it features unnerving accuracy
    even to long ranges. Well positioned "Eminus" 'mechs have killed armored pushes and
    Battlemechs in equal measure before enemies could enter their own effective firing ranges. A
    interesting quirk developed from using the same targeting computer as its lighter sibling,
    the Phoenix 5.5 has been known to "get angry" with pilots that miss shots, often experienced
    as a "grumbling noise" or "nipping pain" through their neurohelmet connection. While an
    unsubstantiated claim, nevertheless, SMA recommends pilots with above average gunnery to
    avoid any discomfort.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  177                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             30       
    Center Torso (rear):                               8       
    R/L Torso:                         15             25       
    R/L Torso (rear):                                  5       
    R/L Arm:                           11             15       
    R/L Leg:                           15             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 8)                                      CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Targeting Computer                                        LT                7          7.00             
Large VSP Laser                                           RA                4          9.00             
Light PPC                                                 LA                2          3.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 6,  Structure (S): 6
Specials: