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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Throne THN-4X
Designer:           RavenOfWar
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         21,518,000 C-Bills
Battle Value:       2,111

Chassis:              Tuchuk 01s "Hard Head" 
Power Plant:          Kiba Kickback 300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Achilles Combi-Plate with CASE II
Armament:             
    2 SearcyWorks Hardlight Advanced-3 ER Large Lasers
    1 Defiance Killer type HV Hyper-Velocity AC/10
    1 Doombud MML 5 w/ Artemis IV FCS
Manufacturer:         Sovereign Military Acquisitions
    Primary Factory:  "Dark Forge" Lunar Production Line #1
Communications:       RCS-404a "Squawk Box" with Angel ECM Suite
Targeting & Tracking: Phoenix 5.1a "Eye Squint" with Advanced Targeting Computer

================================================================================================
Overview:
    With the limited success of the Battle Command Platform Model No. 101 "Archon," the need for
    create a more frontline command and control element became apparent. After careful
    consideration, the "Dark Forge" was selected to meet this new demand. Three years of
    planning went into the design, a final decision on a heavily armored, EWAR capable, command
    Battlemech was decided on. When the THN-4X "Throne" stepped off of the production line, it
    did so with foreboding, it's wide "head" haloed in antennae, cameras, and sensor panels.
    Inside the machine, the MechWarrior and MechCommander sit back to back, surrounded by combat
    data screens and communication gear. While well armored, the Throne is not well armed. While
    able to reliably reach out and cause damage, the amount of weapons it carries is lacking,
    meaning overall damage output is limited. This shortcoming is somewhat made up for with its
    advanced targeting computer, but that does not mean the Throne can reliably take on targets
    of equal tonnage. The Throne is meant to operate alongside allies, preferably with a "King
    Raven," where their coordinated fine can lay their opposition low quickly and return to the
    true task of battle command.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Command Console                                           H                 1          3.00             
Angel ECM Suite                                           RT                2          2.00             
Bloodhound Active Probe                                   RT                3          2.00             
2 ER Large Lasers                                         LT                4         10.00             
Targeting Computer                                        LT                6          6.00             
CASE II                                                   RA                1          1.00             
Hyper-Velocity AC/10                                      RA                6         14.00             
Hyper-Velocity AC/10 (Ammo 16)                            RA                2          2.00             
MML 5 w/ Artemis IV FCS                                   LA                3          3.00             
MML 5 (Ammo 20) [SRM / Artemis IV]                        LA                1          1.00             
MML 5 (Ammo 24) [LRM / Artemis IV]                        LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: AECM, BH, CASEII, IF0*, MHQ1, RCN