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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tonmar
Designer:           TAVID
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Ambusher
Configuration:      Land-Air (Bimodal) BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced (Extinct)
Rules (Year):       Advanced (Extinct)
Total Cost:         6,838,425 C-Bills
Battle Value:       998

Chassis:              Standard
Power Plant:          150 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    120 meters
Safe Thrust Speed:    43.2 kph  
Max Thrust Speed:     64.8 kph  
Armor:                Standard with CASE II
Armament:             
    2 ER Medium Lasers
    2 ER Flamers
    2 Heavy Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    this mech was designed by a king named Zemteq who was apart of the Lyran commonwealth

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
LAM Conversion Eqpt:                                                   8.00                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 4                                               
    Safe Thrust:                                4                                               
    Max Thrust:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                  169                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               6       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        CT                1          1.00             
CASE II                                                   RT                1          1.00             
Heavy Machine Gun (Ammo 100)                              RT                1          1.00             
Improved Jump Jet                                         RT                2          1.00             
CASE II                                                   LT                1          1.00             
Heavy Machine Gun (Ammo 100)                              LT                1          1.00             
Improved Jump Jet                                         LT                2          1.00             
ER Flamer                                                 RA                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Heavy Machine Gun                                         RA                1          1.00             
ER Flamer                                                 LA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
Heavy Machine Gun                                         LA                1          1.00             
Improved Jump Jet                                         RL                2          1.00             
Improved Jump Jet                                         LL                2          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 1,  MV: 6"/8"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 4
Specials: BIM(4a), CASEII, FUEL4