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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Firebee (LIGHT) Firebee
Designer:           Blokeyblokeman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         10,785,285 C-Bills
Battle Value:       1,014

Chassis:              Endo-Composite
Power Plant:          210 XL
Walking Speed:        64.8 kph  [54 kph]  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               3.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                               6 [5]                                             
    Running MP:                               9 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro (Armored):                              Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             12       
    Center Torso (rear):                              10       
    R/L Torso:                          8             10       
    R/L Torso (rear):                                  6       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Modular Armor                                             CT                1          1.00             
Modular Armor                                             RT                1          1.00             
Small Laser                                               RT                1          0.50             
Modular Armor                                             LT                1          1.00             
Supercharger                                              LT                1          0.50             
Hatchet                                                   RA                3          3.00             
Modular Armor                                             RA                1          1.00             
Chameleon LPS                                             *                 6          0.00             
Small Shield                                              LA                3          2.00             
Spikes                                                    LA                1          0.50             
Spikes                                                    RL                1          0.50             
Spikes                                                    LL                1          0.50             
Triple-Strength Myomer                                    --                6          0.00             

* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso

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Alpha Strike Statistics                                             
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Point Value (PV): 30
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 0* / (M) 0 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: ARM, ENE, MEL, SHLD, STL, TSM