Combat Vehicle Technical Readout
Name/Model: Formula Scout Car
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 10
Configuration: Combat Vehicle
Era/Year: Jihad / 3077
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 62,333 C-Bills
Battle Value: 145
Movement Type: Tracked
Power Plant: 100 Internal Combustion
Cruising Speed: 108 kph
Maximum Speed: 162 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 100 Internal Combustion 6.00
Cruising MP: 10
Flanking MP: 15
Heat Sinks (Single): 0 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 40 2.50
Type: Standard
Armor
Value
Front: 13
R/L Side: 10
Rear: 7
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Weapons and Ammo Location Tonnage
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Alpha Strike Statistics
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Point Value (PV): 8
TP: CV, SZ: 1, TMM: 4, MV: 20"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: EE, ENE, SRCH
Distribution
Name/Model: Formula Scout Car
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Empty 1. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Formula Scout Car
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 40 x 2.5 x 1 100.000
Internal Structure (Standard): 4 x 1.5 x 1 (+) 6.000 = 106.000
Unit Type Modifier: Tracked (*) 0.90 = 95.400
Defensive Movement Factor: +4 (*) 1.40 = 133.560
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Final Defensive Battle Rating: 133.560
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Offensive Battle Rating
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Total Vehicle Tonnage: 10 / 2 (+) 5.000 = 5.000
Speed Factor: 15 (Flank) (*) 2.300 = 11.500
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Final Offensive Battle Rating: 11.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 133.560
Offensive Battle Rating: (+) 11.500 = 145.060
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Final BattleMech Battle Value: 145
Alpha Strike Conversion
Name/Model: Formula Scout Car
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 10 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 10 (Cruise) = 20"
Tracked Motive Type = 20"t
Ground Target Movement Modifier at 20" is 4
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Final Movement and Movement Modes: 20"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 40 armor points x 1 40.000 = 40.000
Armor Factor Conversion (/) 30 = 1.333
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Final Armor Value: 1
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Convert Structure
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Standard: 4 structure points 4.000 = 4.000
Structure Conversion (/) 10 = 0.400
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.8 (Tracked) = 1.800
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.800
Defense Factor 1 + {[4 (20" Move)] x 0.25} (*) 2.000 = 5.600
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 2.5 (0.25 per 2") = 2.500
Final DIR Defensive Interaction Rating (+) 5.500 = 8.000
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 8.000 = 8.000
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Final Point Value: 8
Cost Breakdown
Name/Model: Formula Scout Car
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (40 pts) 2.5 x 10,000 25,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 35,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 40,000.00
Engine (Internal Combustion) (1,250 x 100 x 10) / 75 (+) 16,666.67 = 56,666.67
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Total Structural Cost 56,666.67
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Weapons and Equipment Cost
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 56,666.67
Weapons and Equipment Cost (+) 0.00 = 56,666.67
Combat Vehicle Cost Multiplier 1 + (10 / 100) (*) 1.1 = 62,333.33
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Final Combat Vehicle Cost 62,333.00