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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Zaku II
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Primitive)
Technology Rating:  D
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced (Extinct)
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         5,246,960 C-Bills
Battle Value:       547

Chassis:              Primitive
Power Plant:          360 Primitive Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    60 meters
Armor:                Primitive
Armament:             
    1 Light Rifle
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  6.00                     
Engine:                                360 Primitive Fusion           33.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 2                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                       Primitive                  4.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                   64                     6.00                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      20              8       
    Center Torso (rear):                               4       
    R/L Torso:                         14              7       
    R/L Torso (rear):                                  2       
    R/L Arm:                           10              6       
    R/L Leg:                           14              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          2.00             
Light Rifle                                               RA                1          3.00             
Light Rifle (Ammo 18)                                     RA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/4"j
Damage: (S) 0* / (M) 0* / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 5
Specials: JMPW2