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IndustrialMech Technical Readout
Name/Model: Brother Bravery BRO-3-IM
Designer: RavenOfWar
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Biped IndustrialMech
Era/Year: Jihad / 3080
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,412,457 C-Bills
Battle Value: 324
Chassis: Aetos Groundworker Industrial
Power Plant: Khalon Reflex 220 Fuel Cell
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Achilles Walkabout Commercial
Armament:
1 Coventry Twin-Tube SRM 2
Manufacturer: Sovereign Military Acquisitions
Primary Factory: "Iron Palace" Lunar Production Line #2
Communications: RCS-201c "Post Box"
Targeting & Tracking: Phoenix 2.1 "Go Button"
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Overview:
Another IndustrialMech out of the "Iron Palace," BRO-3-IM "Brother Bravery" is marketed as a
"savior mech". Equipped with various tools in order to cut, pulverize, and dig to rescue
individuals in a wide variety of situations and be able to provide aid to them until
evacuation, or a MASH could be set up to provide further assistance. Often operating at
night for safety, Brother Braveries have been seen on both sides of a frontline. Sorties
tell of pilots on opposing sides meeting in the field, quietly keeping an eye on the other
as they look for their wounded or dead, collecting them and either rendering medical aid or
"peace". While not built for combat, Brother Bravery can defend itself rather well in close
combat given its variety of industrial tools. Interestingly, a superstition has started
about this mech, however it's validity is doubted. Rumor has it that if you fight a Brother
Bravery, you and your family will be cursed to a gruesome death of being pulled apart limb
by limb. While the rumor is very likely farcical, it is a prevalent one, with many claiming
witness to dismemberment by ghostly figures of dead soldiers. Given the circumstances of
active combat, it is very likely the rumor was purposefully created by Brother Bravery
pilots to give even more incentive for hostiles to reconsider firing on them.
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Equipment Mass
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Internal Structure: Industrial 11.00
Engine: 220 Fuel Cell 12.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 1 0.00
Gyro: Standard 3.00
Cockpit: Industrial 3.00
Armor Factor: 94 4.00
Type: Commercial
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 10
Center Torso (rear): 5
R/L Torso: 13 10
R/L Torso (rear): 5
R/L Arm: 9 10
R/L Leg: 13 10
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Weapons and Ammo Location Critical Tonnage
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Ladder (100m) RT 1 0.50
Lift Hoist RT 3 3.00
SRM 2 LT 1 1.00
SRM 2 (Ammo 50) LT 1 1.00
Cargo, Liquid (4 tons) RA 4 4.00
Dumper (Front) RA 1 0.50
Searchlight, Mounted RA 1 0.50
Sprayer RA 1 0.50
Environmental Sealing * 8 5.50
Rock Cutter LA 5 5.00
Paramedic Equipment RL 1 0.25
Paramedic Equipment LL 1 0.25
* Environmental Sealing occupies 1 critical slot in each location
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Alpha Strike Statistics
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Point Value (PV): 9
TP: IM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 0* / (M) 0* / (L) 0, OV: 0
Armor (A): 2, Structure (S): 5
Specials: BAR, BFC, CT4, ENG, FC, MEL, SEAL, SOA, SRCH
Distribution
Name/Model: Brother Bravery BRO-3-IM
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped IndustrialMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Industrial Cockpit 3. Lower Arm Actuator
4. Environmental Sealing 4. Environmental Sealing 4. Hand Actuator
5.Rock Cutter 5. Sensors 5. Sprayer
6.Rock Cutter 6. Life Support 6. Searchlight, Mounted
1.Rock Cutter 1.Cargo, Liquid (4 ton)
2.Rock Cutter 2.Cargo, Liquid (4 ton)
3.Rock Cutter 3.Cargo, Liquid (4 ton)
4. Roll Again 4.Cargo, Liquid (4 ton)
5. Roll Again 5. Dumper (F)
6. Roll Again 6. Environmental Sealing
Left TorsoCenter TorsoRight Torso
1. Environmental Sealing 1. Fuel Cell Engine 1. Environmental Sealing
2. SRM 2 2. Fuel Cell Engine 2.Lift Hoist
3. SRM 2 (Ammo 50) 3. Fuel Cell Engine 3.Lift Hoist
4. Roll Again 4. Gyro 4.Lift Hoist
5. Roll Again 5. Gyro 5. Ladder (100m)
6. Roll Again 6. Gyro 6. Roll Again
1. Roll Again 1. Gyro 1. Roll Again
2. Roll Again 2. Fuel Cell Engine 2. Roll Again
3. Roll Again 3. Fuel Cell Engine 3. Roll Again
4. Roll Again 4. Fuel Cell Engine 4. Roll Again
5. Roll Again 5. Environmental Sealing 5. Roll Again
6. Roll Again 6. Roll Again 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Paramedic Equipment 5. Paramedic Equipment
6. Environmental Sealing 6. Environmental Sealing
Battle Value Breakdown
Name/Model: Brother Bravery BRO-3-IM
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped IndustrialMech
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Defensive Battle Rating
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Armor (Commercial): 94 x 2.5 x 0.5 117.500
Internal Structure (Industrial w/ Fuel Cell Engine): 91 x 1.5 x 0.5 x 1 (+) 68.250 = 185.750
Gyro (Standard): 55 x 0.5 (+) 27.500 = 213.250
Explosive Ammunition: 1 Critical Space (-) 15.000 = 198.250
Defensive Movement Factor: +2 (*) 1.20 = 237.900
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Final Defensive Battle Rating: 237.900
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Offensive Battle Rating
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Heat Efficiency: Unit is efficient
6 (Base) + 1 (Heat Sinks) - 2 (Weapons) = 5
Offensive Equipment:
SRM 2 21.000
Rock Cutter (+) 6.000 = 27.000
SRM 2 (Ammo 50) (+) 3.000 = 30.000
Total 'Mech Tonnage: (+) 55.000 = 85.000
Speed Factor: 6 (Run) + 0 (Jump) (*) 1.120 = 95.200
Basic Fire Control System: (*) 0.900 = 85.680
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Final Offensive Battle Rating: 85.680
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IndustrialMech Battle Value
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Defensive Battle Rating: 237.900
Offensive Battle Rating: (+) 85.680 = 323.580
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Final IndustrialMech Battle Value: 324
Alpha Strike Conversion
Name/Model: Brother Bravery BRO-3-IM
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped IndustrialMech
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Determine Unit Type
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Ground Units: IndustrialMech = IM
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Final Unit Type: IM
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Determine Weight/Size Class
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Tonnage: 55 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 4 (Walk) = 8"
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
1 (Heat Sinks) = 1
0 (Movement) + 2 (Weapons) - 4 (Base) (-) -2 = 3
Offensive Equipment: = 0.000
SRM 2 (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
1 (Heat Sinks) = 1
0 (Movement) + 2 (Weapons) - 4 (Base) (-) -2 = 3
Offensive Equipment: = 0.000
SRM 2 (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Medium Range Damage Value: 0*
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
1 (Heat Sinks) = 1
0 (Movement) - 4 (Base) (-) -4 = 5
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Commercial: 94 armor points x 0.5 47.000 = 47.000
Armor Factor Conversion (/) 30 = 1.567
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Final Armor Value: 2
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Convert Structure
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Engine: Inner Sphere Fuel Cell on a 55 ton IndustrialMech = 5.0
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Final Structure Value: 5
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Determine Special Abilities
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Unit is equipped with Commercial armor = BAR
Unit is equipped with a basic fire control system = BFC
Unit is equipped with 4 tons of Cargo = CT4
Unit is equipped with Rock Cutter = ENG
Unit is equipped with a Fuel Cell engine = FC
Unit is equipped with Rock Cutter = MEL
Unit is equipped with Environmental Sealing = SEAL
Unit is capable of operating in a vacuum = SOA
Unit is equipped with Searchlight, Mounted = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0.5 (Medium) + 0.5 (Medium) + 0 (Long) = 1.500
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 2.500
Overheat Factor 0 (Overheat) (+) 0.000 = 2.500
Special Ability Factor [MEL] Melee Weapon (+) 0.500 = 3.000
Blanket Offensive Modifier 1 (Base) - 0.1 (BFC) (*) 0.900 = 2.700
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 2.0 (Non-Vehicle Unit) x 0.5 (BAR) = 2.000
Structure Factor 5 (Structure) x 0.5 (IndustrialMech) (+) 2.500 = 4.500
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 4.950
Final DIR Round to nearest half point = 5.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 5.000 = 6.000
Unit's Final Point Value:
Offensive Value = 2.700
Defensive Value (+) 6.000 = 8.700
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Final Point Value: 9
Cost Breakdown
Name/Model: Brother Bravery BRO-3-IM
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped IndustrialMech
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Structural Cost
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Armor (Commercial): (94 pts) 4.0 x 3,000 12,000.00
Internal Structure (Industrial): 55 x 300 x 1 (+) 16,500.00 = 28,500.00
Myomer (Standard): 55 x 2,000 (+) 110,000.00 = 138,500.00
Engine (Fuel Cell): (3,500 x 220 x 55) / 75 (+) 564,666.67 = 703,166.67
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 1,603,166.67
Cockpit (Industrial): 100,000 (+) 100,000.00 = 1,703,166.67
Life Support: 50,000 (+) 50,000.00 = 1,753,166.67
Sensors: 55 x 2,000 (+) 110,000.00 = 1,863,166.67
Heat Sinks (Single): 1 x 2,000 (+) 2,000.00 = 1,865,166.67
Arm Actuators: 55 x ((100 x 2) + (50 x 2) + (80 x 1)) (+) 20,900.00 = 1,886,066.67
Leg Actuators: 55 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 38,500.00 = 1,924,566.67
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Total Structural Cost: 1,924,566.67
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Weapons and Equipment Cost
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Cargo, Liquid (4 ton) 50 x 8 400.00
Dumper 5,000 (+) 5,000.00 = 5,400.00
Environmental Sealing 55 x 225 (+) 12,375.00 = 17,775.00
Ladder (100m) 5 x 100 (+) 500.00 = 18,275.00
Lift Hoist 50,000 (+) 50,000.00 = 68,275.00
Paramedic Equipment 7,500 (+) 7,500.00 = 75,775.00
Paramedic Equipment 7,500 (+) 7,500.00 = 83,275.00
Rock Cutter 100,000 (+) 100,000.00 = 183,275.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 185,275.00
Sprayer 1,000 (+) 1,000.00 = 186,275.00
SRM 2 10,000 (+) 10,000.00 = 196,275.00
SRM 2 (Ammo 50) [Empty Bin] 0 (+) 0.00 = 196,275.00
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Total Weapons and Equipment Cost 196,275.00
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IndustrialMech Cost
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Structural Cost: 1,924,566.67
Weapons and Equipment Cost: (+) 196,275.00 = 2,120,841.67
IndustrialMech Cost Multiplier: 1 + (55 / 400) (*) 1.14 = 2,412,457.40
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Final IndustrialMech Cost 2,412,457.00