Viewing IndustrialMech Unit
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Design Overview
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                 IndustrialMech Technical Readout

Name/Model:         Hello beau, if you see this, congrats on finding this, however, you can't find my record sheets on Mordel. Sorry
Designer:           Breadnaught
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            10
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3070
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         524,048 C-Bills
Battle Value:       25

Chassis:              Industrial
Power Plant:          10 Fusion
Walking Speed:        10.8 kph  
Maximum Speed:        21.6 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Commercial
Armament:             
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    It's a duplicate of my main mechs(besides jump Jets) so that my enemies can shoot at these
    idiots and not my main mechs. They shoot at these guys, and maybe make these guys go behind
    them, to make them turn around, because a bunch of guys went back behind them, and then I
    can shoot their backs. I love using mechs the wrong way.

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Equipment                                                             Mass                      
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Internal Structure:                         Industrial                 2.00                     
Engine:                                     10 Fusion                  0.50                     
    Walking MP:                                 1                                               
    Running MP:                                 2                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   0                      0.00                     
    Type:                                   Commercial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              0       
    Center Torso:                       4              0       
    Center Torso (rear):                               0       
    R/L Torso:                          3              0       
    R/L Torso (rear):                                  0       
    R/L Arm:                            1              0       
    R/L Leg:                            2              0       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------

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Alpha Strike Statistics                                             
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Point Value (PV): 1
TP: IM,  SZ: 1,  TMM: 0,  MV: 2"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 0,  Structure (S): 1
Specials: BAR, BFC, ENE