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Combat Vehicle Technical Readout
Name/Model: Light PAK Field Gun (towed)
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 14
Configuration: Combat Vehicle
Era/Year: Succession Wars / 3035
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 179,047 C-Bills
Battle Value: 136
Movement Type: Wheeled
Power Plant: Horch 10 Internal Combustion
Cruising Speed: 0 kph
Maximum Speed: 0 kph
Armor: OMC DualPlate
Armament:
1 Blankenburg Medium AC Autocannon/5
Manufacturer: Horch Vehicles
Primary Factory: Abagnar
Communications: Atlan Electronics CO1 Owlear Basic
Targeting & Tracking: Atlan Electronics TT1 Hawkeye
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Overview:
When Horch Vehicles on Abagnar were ordered to set the new artillery pieces of the Nirasaki
Guards Infantry Regiment onto wheeled gun carriages they also built some towed anti-tank
guns for the militia.
This is the Light PAK Field Gun (towed).
Capabilities:
The Blankenburg Medium AC is reliable and mostly equipped with armor piercing round in this
configuration.
The gun carriage is highly automated and supports its own positioning with ICE powered
mechanisms so only a crew of 5 is needed to set it up. The unit comes with its own
communication and targeting & tracking system.
An armored angled shield protects the rear and sides of the carriage and its gun.
Deployment:
The Abagnar militia use this type but there are many other variants used all over the Inner
Sphere by various manufacturers.
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Equipment Mass
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Internal Structure: Standard 1.50
Engine: 10 Internal Combustion 1.00
Cruising MP: 0
Flanking MP: 0
Heat Sinks (Single): 0 0.00
Control Equipment: 0.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 40 2.50
Type: Standard
Armor
Value
Front: 1
R/L Side: 11
Rear: 17
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Weapons and Ammo Location Tonnage
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Trailer Hitch Front 0.00
Autocannon/5 Rear 8.00
Autocannon/5 (Ammo 20) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 3
TP: CV, SZ: 1, TMM: 0, MV: 0"w
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: EE, HTC, REAR0*/1/1, SRCH
Distribution
Name/Model: Light PAK Field Gun (towed)
Technology: Inner Sphere
Tonnage: 14
Configuration: Wheeled Combat Vehicle
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Front
1. Trailer Hitch
2. Empty
Left SideBodyRight Side
1. Empty 1. Autocannon/5 (Ammo 20) 1. Empty
2. Empty
Rear
1. Autocannon/5
2. Empty
Battle Value Breakdown
Name/Model: Light PAK Field Gun (towed)
Technology: Inner Sphere
Tonnage: 14
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 40 x 2.5 x 1 100.000
Internal Structure (Standard): 8 x 1.5 x 1 (+) 12.000 = 112.000
Unit Type Modifier: Wheeled (*) 0.80 = 89.600
Defensive Movement Factor: +0 (*) 1.00 = 89.600
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Final Defensive Battle Rating: 89.600
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Offensive Battle Rating
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Offensive Equipment:
Autocannon/5 70.000
Autocannon/5 (Ammo 20) (+) 9.000 = 79.000
Total Vehicle Tonnage: 14 / 2 (+) 7.000 = 86.000
Speed Factor: 1 (Flank) (*) 0.540 = 46.440
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Final Offensive Battle Rating: 46.440
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Combat Vehicle Battle Value
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Defensive Battle Rating: 89.600
Offensive Battle Rating: (+) 46.440 = 136.040
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Final BattleMech Battle Value: 136
Alpha Strike Conversion
Name/Model: Light PAK Field Gun (towed)
Technology: Inner Sphere
Tonnage: 14
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 14 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 0 (Cruise) = 0"
Wheeled Motive Type = 0"w
Ground Target Movement Modifier at 0" is 0
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Final Movement and Movement Modes: 0"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 40 armor points x 1 40.000 = 40.000
Armor Factor Conversion (/) 30 = 1.333
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Final Armor Value: 1
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Convert Structure
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Standard: 8 structure points 8.000 = 8.000
Structure Conversion (/) 10 = 0.800
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit is equipped with Trailer Hitch = HTC
Unit is equipped with rearward facing weapons = REAR0*/1/1
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.7 (Wheeled) = 1.700
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.700
Defense Factor 1 + [0 (0" Move)] (*) 1.000 = 2.700
Final DIR Round to nearest half point = 2.500
Unit's Defensive Value:
Movement Factor 0 (0.25 per 2") = 0.000
Final DIR Defensive Interaction Rating (+) 2.500 = 2.500
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 2.500 = 2.500
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Final Point Value: 3
Cost Breakdown
Name/Model: Light PAK Field Gun (towed)
Technology: Inner Sphere
Tonnage: 14
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Standard) (40 pts) 2.5 x 10,000 25,000.00
Internal Structure (Standard) 1.5 x 10,000 (+) 15,000.00 = 40,000.00
Control Components 0 x 10,000 (+) 0.00 = 40,000.00
Engine (Internal Combustion) (1,250 x 10 x 14) / 75 (+) 2,333.33 = 42,333.33
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Total Structural Cost 42,333.33
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Weapons and Equipment Cost
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Autocannon/5 125,000 125,000.00
Autocannon/5 (Ammo 20) [Empty Bin] 0 (+) 0.00 = 125,000.00
Trailer Hitch 0 (+) 0.00 = 125,000.00
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Total Weapons and Equipment Cost 125,000.00
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Combat Vehicle Cost
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Structural Cost 42,333.33
Weapons and Equipment Cost (+) 125,000.00 = 167,333.33
Combat Vehicle Cost Multiplier 1 + (14 / 200) (*) 1.07 = 179,046.67
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Final Combat Vehicle Cost 179,047.00