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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Jenner JR7-HS
Designer:           brody86
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         6,328,125 C-Bills
Battle Value:       1,155

Chassis:              Diplan Scout-A 
Power Plant:          Defiance 245 Light Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Smithson Lifters 
    Jump Capacity:    180 meters
Armor:                Starshield Special
Armament:             
    3 Diverse Optics Sunfire ER Medium Lasers
    1 Buzzsaw Anti-Missile System Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Dawson III
Targeting & Tracking: Harrier Systems with Advanced Targeting Computer

================================================================================================
Overview:
    A rebuild of the JR7-D that exchanges firepower for pilot survivability in the form of
    improved heat management, better jump capability, an anti-missile system, and significantly
    more armor. The implementation of a Defiance Light Fusion engine allows for an increased 7.5
    tons of armor, further supported by an arm-mounted Buzzsaw Anti-Missile System. The chassis'
    ten double heat sinks allow it to fire and maneuver without the heat concerns normally
    associated with the JR7 frame.
    
    For armament, the JR7-HS mounts three Diverse Optics Sunfire ER Medium Lasers augmented by a
    Harrier Systems Targeting Computer specifically designed for use in the JR7-HS.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                  245 Light Fusion              9.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             17       
    Center Torso (rear):                               5       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 1          1.00             
ER Medium Laser                                           CT                1          1.00             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Anti-Missile System                                       RA                1          0.50             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"/12"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: AMS, ENE, JMPW1