Viewing ProtoMech Unit
    Overview |  Distribution |  Battle Value |  Alpha Strike |  Cost |  Availability  | Reviews   
Design Overview
Generate in     format      
                 ProtoMech Technical Readout

Name/Model:         Hobgoblin MP
Designer:           135forte
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            10
Role:               Scout
Configuration:      Ultraheavy Biped ProtoMech
Era/Year:           Jihad / 3072
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         1,628,779 C-Bills
Battle Value:       342

Chassis:              HOB/11 ProtoMech
Power Plant:          50 ProtoMech Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Extended
    Jump Capacity:    150 meters
Armor:                ProtoMech
Armament:             
    1 Heavy Machine Gun
    1 Light Machine Gun
Manufacturer:         Chiaroscuro Testing Site
    Primary Factory:  Ironhold
Communications:       PMT-429 with ECM Suite
Targeting & Tracking: Ribaldi 402 TTS with Light Active Probe

================================================================================================
Overview:
    The Hobgoblin Mass Production (MP), was envisioned as a production version of the Hobgoblin
    Ultraheavy Prototech, developed by the Society.  To that end, they removed the magnetic
    clamp system and Fusillade that the Hobgoblin had initially tested, deeming them impractical
    for actual deployment, replacing them with more common systems.

Capabilities:
    Choosing to focus on the Hobgoblin as an anti-infantry platform in dense urban areas, the MP
    first replaces it's magnetic clamps with five improved jump jets, these, combined with it's
    small stature, make it extraordinarily agile in urban environments, despite it's smaller
    engine.  Next, it takes advantage of the the mass freed by removing the Fusillade to mount a
    rotary barrel heavy machine and replaced the AP gauss rifle with a light machine gun.
    Lastly, it carries a full electronic warfare package consisting of a paired light active
    probe and ECM suite alongside enough ammunition for five full minutes of sustained fire.

Deployment:
    The Hobgoblin MP was rumored to have been seen on Calrus III, where points where alleged to
    have first rooted out entrenched infantry positions in advance of heavier/more vulnerable
    armored elements and later performed 'mopping up' operations on the routed defenders

Variants:
    Claims were made of a unique Hobgoblin spotted in the fighting on Calrus III.  Sporting a
    crisom color scheme, this 'Custom' variant was reported to have a tip speed in excess of 60%
    more than the Mass Production model, having retained the AP gauss rifle of the original and
    replacing the Fusillade with a three tube short range missile pack.

Notable MechWarriors:
    Donnar - So names because the thunderous crack of their AP gauss rifle which serves to
    announce their presence, Donnar is the name given to the 'Custom'

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                   1,000                   
Engine:                                50 ProtoMech Fusion              1,500                   
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                       1,500                   
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    750                    
Armor Factor:                                   51                      2,550                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Torso:                             10             20       
    Main Gun:                           -              -       
    R/L Arm:                            3              6       
    Legs:                               6             12       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
ECM Suite                                                 T               1,000                         
Heavy Machine Gun                                         T                500                          
Heavy Machine Gun (Ammo 30)                               T                300                          
Light Active Probe                                        T                500                          
Light Machine Gun                                         RA               250                          
Light Machine Gun (Ammo 30)                               RA               150                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: PM,  SZ: 1,  TMM: 1,  MV: 6"/10"j
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 2,  Structure (S): 1
Specials: ECM, JMPS1, LPRB, RCN