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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Fencing Master Attack Helicopter
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 30
Configuration: Combat Vehicle
Era/Year: Star League / 2560
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,485,000 C-Bills
Battle Value: 517
Movement Type: VTOL
Power Plant: GM 220
Cruising Speed: 129.6 kph
Maximum Speed: 194.4 kph
Armor: FiberTech Light
Armament:
1 RAMTech 1200 Large Laser
2 RAMTech 500 Small Lasers
Manufacturer: Yelm Weapons
Primary Factory: Fletcher
Communications: Johnston Wide Band
Targeting & Tracking: NIRAD 210
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Overview:
Yelm Weapons of Fletcher, then producer of the Nightshade ECM VTOL for the SLDF, was asked
to design a series of Helicopters for use in militias and standard line regiments.
One would have to be a heavy weight attack helicopter able to deliver a heavy punch at
considerable range. It should use a standard fusion engine and standard weapons and
equipment (to save cost and, as VTOLs tend to get lost over enemy territory, to reduce the
risk of high tech falling into the enemies hands).
Yelm answered with the Fencing Master.
Capabilities:
The Fencing Master is very fast for its weight and carries only a minimum amount of armor
because its main defense is intended to be speed.
A RAMTech series large laser provides heavy firepower at a reasonable range and two small
lasers provide additional punch if things get close and messy. Testpilots noted that a ton
of additional armor would be more useful under that conditions but serial production began
without modification.
Deployment:
Several thousand were produced for the SLDF.
When Paulina Weapons introduced the Cyrano Gunship in 2622 The Fencing Masters were slowly
phased out. At the end only a few dozen machines survived the Succession Wars on the edges
of the inner sphere.
Variants:
There were some field modifications trading one or both small lasers for additional armor.
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Equipment Mass
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Internal Structure: Standard 3.00
Engine: 220 Fusion 15.00
Cruising MP: 12
Flanking MP: 18
Heat Sinks (Single): 10 0.00
Control Equipment: 1.50
Lift Equipment: 3.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 24 1.50
Type: Standard
Armor
Value
Front: 8
R/L Side: 5
Rear: 4
Rotor: 2
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Weapons and Ammo Location Tonnage
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Large Laser Front 5.00
2 Small Lasers Front 1.00
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Alpha Strike Statistics
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Point Value (PV): 18
TP: CV, SZ: 1, TMM: 4, MV: 24"v
Damage: (S) 2 / (M) 1 / (L) 0
Armor (A): 1, Structure (S): 2
Specials: ATMO, ENE, SRCH
Distribution
Name/Model: Fencing Master Attack Helicopter
Technology: Inner Sphere
Tonnage: 30
Configuration: VTOL Combat Vehicle
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Front
1. Large Laser
2. Small Laser
3. Small Laser
4. Empty
Left SideBodyRight Side
1. Empty 1. Empty 1. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Fencing Master Attack Helicopter
Technology: Inner Sphere
Tonnage: 30
Configuration: VTOL Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 24 x 2.5 x 1 60.000
Internal Structure (Standard): 15 x 1.5 x 1 (+) 22.500 = 82.500
Unit Type Modifier: VTOL (*) 0.70 = 57.750
Defensive Movement Factor: +5 (VTOL ) (*) 1.60 = 92.400
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Final Defensive Battle Rating: 92.400
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Offensive Battle Rating
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Offensive Equipment:
Large Laser 123.000
Small Laser (+) 9.000 = 132.000
Small Laser (+) 9.000 = 141.000
Total Vehicle Tonnage: 30 / 2 (+) 15.000 = 156.000
Speed Factor: 18 (Flank) (*) 2.720 = 424.320
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Final Offensive Battle Rating: 424.320
==========================================================================
Combat Vehicle Battle Value
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Defensive Battle Rating: 92.400
Offensive Battle Rating: (+) 424.320 = 516.720
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Final BattleMech Battle Value: 517
Alpha Strike Conversion
Name/Model: Fencing Master Attack Helicopter
Technology: Inner Sphere
Tonnage: 30
Configuration: VTOL Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 30 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 12 (Cruise) = 24"
VTOL Motive Type = 24"v
Ground Target Movement Modifier at 24" is 4
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Final Movement and Movement Modes: 24"v
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Small Laser (+) 0.300 = 0.300
Small Laser (+) 0.300 = 0.600
Large Laser (+) 0.800 = 1.400
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.4
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Large Laser (+) 0.800 = 0.800
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.8
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 24 armor points x 1 24.000 = 24.000
Armor Factor Conversion (/) 30 = 0.800
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Final Armor Value: 1
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Convert Structure
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Standard: 15 structure points 15.000 = 15.000
Structure Conversion (/) 10 = 1.500
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Final Structure Value: 2
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Determine Special Abilities
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Unit is a VTOL vehicle type = ATMO
Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 4.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 4.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.5 (VTOL) = 1.500
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 3.500
Defense Factor 1 + {[4 (24" Move) + 1 (VTOL)] x 0.25} (*) 2.250 = 7.875
Final DIR Round to nearest half point = 8.000
Unit's Defensive Value:
Movement Factor 3 (0.25 per 2") = 3.000
Final DIR Defensive Interaction Rating (+) 8.000 = 11.000
Unit's Final Point Value:
Offensive Value = 4.000
Defensive Value (+) 11.000 = 15.000
Agile [4 (TMM) - 1] x 1 (Medium) (+) 3.000 = 18.000
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Final Point Value: 18
Cost Breakdown
Name/Model: Fencing Master Attack Helicopter
Technology: Inner Sphere
Tonnage: 30
Configuration: VTOL Combat Vehicle
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Structural Cost
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Armor (Standard) (24 pts) 1.5 x 10,000 15,000.00
Internal Structure (Standard) 3.0 x 10,000 (+) 30,000.00 = 45,000.00
Control Components 1.5 x 10,000 (+) 15,000.00 = 60,000.00
Rotors 3 x 40,000 (+) 120,000.00 = 180,000.00
Engine (Fusion) (5,000 x 220 x 30) / 75 (+) 440,000.00 = 620,000.00
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Total Structural Cost 620,000.00
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Weapons and Equipment Cost
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Large Laser 100,000 100,000.00
Small Laser 11,250 (+) 11,250.00 = 111,250.00
Small Laser 11,250 (+) 11,250.00 = 122,500.00
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Total Weapons and Equipment Cost 122,500.00
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Combat Vehicle Cost
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Structural Cost 620,000.00
Weapons and Equipment Cost (+) 122,500.00 = 742,500.00
Combat Vehicle Cost Multiplier 1 + (30 / 30) (*) 2 = 1,485,000.00
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Final Combat Vehicle Cost 1,485,000.00