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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Bobcat
Designer:           Hammersbjorn
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,059,500 C-Bills
Battle Value:       1,756

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 ER Large Laser
    3 ER Medium Lasers
    1 SRM 4
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The Bobcat was designed from the ground up to serve as garrison mech of the Smoke Jaguars.

Capabilities:
    The Bobcat sports a straight-forward and simple warload that is intended to be an abject
    lesson in the nuances of combat for young Warriors. An ER large laser and three ER medium
    lasers serve as the primary weapons, while a single SRM-4 delivers the killshot. More
    importantly, a mere ten double heatsinks and 8.5 tons of armor forces pilots to be careful
    and creative in their approach.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             17       
    Center Torso (rear):                               4       
    R/L Torso:                         12             17       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          0.50             
ER Medium Laser                                           RT                1          1.00             
SRM 4                                                     RT                1          1.00             
SRM 4 (Ammo 25)                                           RT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
ER Large Laser                                            RA                1          4.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: CASE