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Design Overview
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                 ProtoMech Technical Readout

Name/Model:         Satyr Marsyas
Designer:           Karl43
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            4
Role:               Striker
Configuration:      Biped ProtoMech
Era/Year:           Clan Invasion / 3060
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         689,078 C-Bills
Battle Value:       116

Chassis:              ProtoMech
Power Plant:          45 ProtoMech Fusion
Cruising Speed:       75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    2 Vehicular Mine Dispensers
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The Marsyas occypy either 2 or 4 members in a point of protomechs. Moving in pairs, the
    units seek out choke points to deploy a total of 8 mines per pair, deployed 4 at a time when
    coordinating. With consideration for infantry, a common force multiplier in the urban
    locales the Marsyas itself thrives, a well-stocked machine gun serves as the only weaponry
    aboard the unit.
    A common pack member is the Bogart 3, an unusually slow yet terrifyingly well armed unit
    that thrives by seeking out sniper nests to unload its main gun from.

Deployment:
    When deployed as a guard dog, the Marsyas pairs will seek out routes that lead to its ward
    and deploy mines to deter or slow attacks from this direction. The machine guns will then
    serve to stave off infantry attempting to get close.
    As a forward scout, the Marsyas will deploy its mines more aggressively to deny objectives
    or cover, while seeking out entrenched infantry, striking from inconvenient angles while
    relying on its speed to ensure no more than a pair of salvoes from its smaller quarry
    connects.

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Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    400                    
Engine:                                45 ProtoMech Fusion              1,000                   
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   15                       750                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               1              2       
    Torso:                              4              4       
    Main Gun:                           -              -       
    R/L Arm:                            1              2       
    Legs:                               3              5       

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Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
2 Vehicular Mine Dispensers                               T               1,000                         
Machine Gun                                               RA               250                          
Machine Gun (Ammo 20)                                     RA               100                          

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Alpha Strike Statistics                                             
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Point Value (PV): 13
TP: PM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: MDS4