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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Icarus (“Scutum”) ICR-6MH
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,971,547 C-Bills
Battle Value:       1,012

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 Large Laser
    1 MRM 10
    1 Medium Laser
    2 SRM 2s
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Variants:
    The ICR-6MH Icarus is the more modern version of the ancient Icarus BattleMech first fielded
    by the Free Worlds League in the late-mid 25th century, but now produced by the Marin
    Hegemony for its armed forces. Adjusting the design to use more modern equipment has made
    the machine easier to maintain, without any hard to find primitive materials. It also freed
    up massive amounts of tonnage for the design, enabling a greater power-to-weight ratio
    fusion core, granting a higher top speed of 86 kph.  It also allowed the small laser to be
    exchanged for a medium laser, and a small rack of medium-range missiles with a ton of
    reloads to be installed. A switch to ferro-fibrous armor and the installation of a cellular
    ammunition storage system in each side torso has also greatly enhanced protection on the
    machine.
    
    A push has begun to rename the design to the “Scutum”, which was the name of a type of
    shield used centuries ago by the Roman Legions, but this has made little headway thus far,
    and seems unlikely to be followed through in the near future.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  125                     7.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             18       
    Center Torso (rear):                               6       
    R/L Torso:                         10             15       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6             10       
    R/L Leg:                           10             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
MRM 10                                                    RT                2          3.00             
MRM 10 (Ammo 24)                                          RT                1          1.00             
CASE                                                      LT                1          0.50             
2 SRM 2s                                                  LT                2          2.00             
SRM 2 (Ammo 50)                                           LT                1          1.00             
2 Machine Guns                                            RA                2          1.00             
Machine Gun (Ammo 100)                                    RA                1          0.50             
Large Laser                                               LA                2          5.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: CASE