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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ghost GST-50
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3145
                    Record Sheets: 3145 New Tech, New Upgrades
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3087
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,678,875 C-Bills
Battle Value:       1,114

Chassis:              Endo Steel
Power Plant:          300 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Large Pulse Lasers
    1 SRM 6
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             17       
    Center Torso (rear):                               6       
    R/L Torso:                         12             14       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             12       
    R/L Leg:                           12             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6                                                     CT                2          3.00             
CASE                                                      RT                1          0.50             
Large Pulse Laser                                         RT                2          7.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Large Pulse Laser                                         LT                2          7.00             
ER Small Laser                                            RA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 4,  Structure (S): 3
Specials: CASE