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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Stalker-RFLMN (Gyro Bait) Prime
Designer:           MDS Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  E
Tonnage:            85
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         16,604,675 C-Bills
Battle Value:       1,611

Chassis:              Standard
Power Plant:          255 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    4 Light Gauss Rifles (IS)
Manufacturer:         Irian BattleMechs Unlimited
    Primary Factory:  Shiro III
Communications:       Irian E.A.R.
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                       255 XL                   6.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        XL (IS)                   1.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             36       
    Center Torso (rear):                              11       
    R/L Torso:                         18             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           14             28       
    R/L Leg:                           18             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Gauss Rifle (Ammo 16) (IS)                          H                 1          1.00             
Light Gauss Rifle (Ammo 32) (IS)                          RT                2          2.00             
Light Gauss Rifle (Ammo 32) (IS)                          LT                2          2.00             
2 Light Gauss Rifles (IS)                                 RA                10        24.00             
2 Light Gauss Rifles (IS)                                 LA                10        24.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 39
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 4 / (L) 4,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: CASE