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Design Overview
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                 IndustrialMech Technical Readout

Name/Model:         Sarcina SAC-2-IM
Designer:           RavenOfWar
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,449,125 C-Bills
Battle Value:       502

Chassis:              Aetos Groundworker Industrial
Power Plant:          Khalon Spring 150 Fuel Cell
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Achilles Walkabout Commercial with CASE
Armament:             
    2 "Goalkeeper" Anti-Missile Systems
    1 Mydron Light AC/2
    2 Defiance Razorback Anti-Personnel Pods
    1 Arenthir Electronics Remote Sensor Dispenser
Manufacturer:         Sovereign Military Acquisitions
    Primary Factory:  "Iron Palace" Lunar Production Line #2
Communications:       RCS-201c "Post Box"
Targeting & Tracking: Phoenix 2.1 "Go Button" with Beagle Active Probe

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Overview:
    Wanting rear echelon salvage capability, SMA's "Iron Palace" went over a few design
    iterations. Tracked, wheeled, and hover types were considered given how that was what their
    production line specialized in. It did not take long for most designers to settle on a
    versatile and proven platform, the Mech. Named after an ancient Terran word for "marching
    bag," the SAC-2-IM "Sarcina" is a very straight forward design. It has the ability to
    recover parts from the field, and limited cargo capacity to transport especially valuable
    components. Not meant for combat but still armed, the Sarcina can engage light targets out
    to medium ranges, defend itself and its assigned salvage from infantry, and counter missile
    launches with a pair of Anti-Missile Systems. The inclusion on a Beagle Active Probe and
    Remote Sensor Dispenser may be considered an odd addon considering how many other designers
    would rather have that tonnage go toward extra storage capacity. However given how close to
    the frontlines this salvager often finds itself, most operators agree that it is nice to
    have systems able to keep an eye on their backs and the salvage they wish to return to
    later.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                10.00                     
Engine:                                   150 Fuel Cell                7.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  163                     7.00                     
    Type:                                   Commercial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             18       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Searchlight, Mounted                                      H                 1          0.50             
Extended Fuel Tank                                        CT                1          1.00             
Remote Sensor Dispenser                                 CT (R)              1          0.50             
Beagle Active Probe                                       RT                2          1.50             
CASE                                                      RT                1          0.50             
Light AC/2                                                RT                1          4.00             
Light AC/2 (Ammo 45)                                      RT                1          1.00             
2 Anti-Missile Systems                                    LT                2          1.00             
Anti-Missile System (Ammo 12)                             LT                1          1.00             
Cargo, Standard (3 tons)                                  LT                3          3.00             
Lift Hoist                                                LT                3          3.00             
Salvage Arm                                               LA                2          3.00             
Anti-Personnel Pod                                        RL                1          0.50             
Anti-Personnel Pod                                        LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: IM,  SZ: 2,  TMM: 1,  MV: 6"
Damage: (S) 0* / (M) 0* / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 4
Specials: AFC, AMS, BAR, CASE, CT3, FC, PRB, RCN, RSD1, SRCH