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Design Overview
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                 ProtoMech Technical Readout

Name/Model:         Hellhound (Quad ProtoMech)
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            8
Role:               Striker
Configuration:      Quad ProtoMech
Era/Year:           Dark Age / 3081
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         845,316 C-Bills
Battle Value:       276

Chassis:              ProtoMech
Power Plant:          60 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ProtoMech
Armament:             
    2 AP Gauss Rifles
    1 SRM 2
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Variants:
    Building on the quad Procyon ProtoMech, Clan Hell’s Horses developed the larger Hellhound
    model. At 8 tons, the Hellhound is one-third larger than its predecessor, but armed much the
    same as the older machine, and looks much akin to it. However, it stands out from the
    Procyon quad by having a barbed tail, enlarged claws on each foot and large horns standing
    out from its forehead. All of these features are a result of the inclusion of a Quad
    ProtoMech Melee Weapons package, making this design far deadlier in melee combat.

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    800                    
Engine:                                60 ProtoMech Fusion              1,500                   
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   36                      1,800                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              5       
    Torso:                              8             16       
    Main Gun:                           -              -       
    R/L Arm:                            0              0       
    Legs:                               9             15       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
2 AP Gauss Rifles                                         T               1,000                         
AP Gauss Rifle (Ammo 24)                                  T                601                          
ProtoMech Quad Melee Weapon                               T               1,000                         
SRM 2                                                     T                500                          
SRM 2 (Ammo 12)                                           T                240                          
SRM 2 (Ammo 3) [Inferno]                                  T                60                           

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: MEL