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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Raven (Spot) RVN-4
Designer:           Prebuiltbow3642
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         6,291,675 C-Bills
Battle Value:       918

Chassis:              Standard
Power Plant:          210 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Stealth
Armament:             
    1 Light PPC
    1 Improved Narc Launcher
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Two decades ago, the Raven was House Liao's experimental attempt to produce a 'Mech that
    could provide a battalion or regiment with sophisticated electronic-warfare capabilities.
    The equipment was not a complete success, being too heavy and insufficiently sophisticated
    to turn the tide of battle. Recovered Star League technology, however, has made the Raven a
    viable BattleMech. Produced exclusively by Hellespont Industries on Sian, the RVN-3L Raven
    is striding off the assembly line bristling with the most advanced electronics ever seen in
    the Inner Sphere.
    
    The key to the 'Mech's success are the lighter materials and equipment now available.
    The Hermes 210 XL engine saved enough mass to equip the Raven with even more electronic gear
    than its original designers planned in 3025. The Guardian ECM suite helps shield the Raven
    and the rest of its accompanying unit from enemy sensors. The Beagle probe, which meshes
    especially well with the Apple Churchill 2000 targeting system, locates even hidden enemy
    units. Once it locates the enemy, the Raven can bombard him to rubble. The
    target-acquisition gear, hooked directly to the Beagle probe, spots the enemy accurately for
    friendly fire from the Arrow IV artillery system. The Churchill Narc Beacon also provides a
    magnet for direct-fire missiles from the Raven and the rest of the 'Mechs in its unit.
    
    The economy of weight allows Hellespont Industries to give the Raven better armor
    protection as well. An additional half-ton of armor protects the front torso and arms, and
    Cellular Ammunition Storage Equipment shields the missile reloads against an internal
    explosion.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             14       
    Center Torso (rear):                               3       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Guardian ECM Suite                                        CT                2          1.50             
ER Medium Laser                                           RA                1          1.00             
Light PPC                                                 RA                2          3.00             
TAG                                                       RA                1          1.00             
Improved Narc Launcher                                    LA                3          5.00             
Improved Narc Launcher (Ammo 8) [Homing]                  LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 1 / (M) 1 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: C3S, ECM, INARC, MHQ1, STL, TAG