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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Veillantif Alt Config D
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      QuadVee OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         17,736,250 C-Bills
Battle Value:       1,531

Chassis:              Endo-Composite
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Cruising Speed:       54 kph    
Flanking Speed:       86.4 kph  
Armor:                Standard
Armament:             
    3 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown with Active Probe

================================================================================================
Overview:
    Designed to provide Clan Hell’s Horses with a medium Omni-QuadVee skirmisher, the
    Veillantif, named for the steed of Roland the paladin who fought under Charlemagne, is a 50
    ton machine that does its best to live up to expectations.

Capabilities:
    Being a tracked QuadVee design, the Veillantif does not have as much pod space or room in
    its chassis as many other designs, so it has to use clan tech wisely in each of its
    configurations. With only 12 tons of pod space, each configuration has to be designed
    precisely to make effective use of its limited abilities.
    
    Alternate ConfigurationD is the only version to mount jump jets, allowing leaps of up to 150
    meters at a time. It also mounts an advanced electronics package including an active probe,
    Angel ECM suite and a light TAG system to allow it to act as a spotter for artillery.
    Offensively, the design has a trio of accurate medium pulse lasers.

Deployment:
    As quickly as they are produced, Veillantif QuadVees are being assigned to Cavalry and
    Ranger clusters. In such units, they are beginning to make a name for themselves, and more
    requests are being made for the machines.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               4.00                     
QuadVee Conversion Eqpt:                                               5.00                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
    Tracked Cruise MP:                          5                                               
    Tracked Flank MP:                           8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     QuadVee                   4.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             21       
    Center Torso (rear):                              10       
    R/L Torso:                         12             17       
    R/L Torso (rear):                                  7       
    R/L Front Leg:                     12             20       
    R/L Rear Leg:                      12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Medium Pulse Laser                                        CT                1          2.00             
Active Probe                                              RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
Light TAG                                                 RT                1          0.50             
Medium Pulse Laser                                        RT                1          2.00             
Angel ECM Suite                                           LT                2          2.00             
2 Jump Jets                                               LT                2          1.00             
Medium Pulse Laser                                        LT                1          2.00             
Tracks                                                    *                 4          5.00             

* Tracks occupy 1 critical slot in each leg

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"qt/10"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: AECM, ENE, LTAG, OMNI, PRB, QV, RCN, TUR(3/3/-, LTAG)