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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk SHD-2D7
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Ambusher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         10,881,207 C-Bills
Battle Value:       1,392

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Pitban LFT-50 
    Jump Capacity:    90 meters
Armor:                Maximillian 43 with CASE II
Armament:             
    1 LB 20-X AC
    2 Medium Re-engineered Lasers
    1 MML 5
    2 Streak SRM 2s
Manufacturer:         Earthwerks Incorporated, Lang Industries
    Primary Factory:  Calloway VI (EI), Caph (LI)
Communications:       O/P 300 COMSET with ECM Suite
Targeting & Tracking: O/P 2000A

================================================================================================
Variants:
    My thought: what if the Shadow Hawk-2D was made during the darkest days of the Federated
    Suns during the Dark Age? What might it look like?
    
    Only two bits of Clan tech on it: the XL engine, as I could not fit everything I wanted on
    it otherwise, and an ECM suite because I figured it would be useful in its ambusher role.
    
    Really wanted at least armor equivalent to the 2D2, but just wasn’t in the cards with
    everything else.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     275 XL (C)                 8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      18             12       
    Center Torso (rear):                               6       
    R/L Torso:                         13              9       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9              5       
    R/L Leg:                           13              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite (C)                                             H                 1          1.00             
Streak SRM 2                                              H                 1          1.50             
Jump Jet                                                  CT                1          0.50             
Streak SRM 2                                              CT                1          1.50             
CASE II                                                   RT                1          1.00             
Jump Jet                                                  RT                1          0.50             
LB 20-X AC (Ammo 5)                                       RT                1          1.00             
LB 20-X AC (Ammo 5) [Cluster]                             RT                1          1.00             
MML 5                                                     RT                3          3.00             
MML 5 (Ammo 20) [SRM]                                     RT                1          1.00             
MML 5 (Ammo 24) [LRM]                                     RT                1          1.00             
Streak SRM 2 (Ammo 50)                                    RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Medium Re-engineered Laser                                RA                2          2.50             
LB 20-X AC                                              LA/LT               11        14.00             
Medium Re-engineered Laser                                LA                2          2.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/6"j
Damage: (S) 4 / (M) 4 / (L) 0*,  OV: 0
Armor (A): 2,  Structure (S): 3
Specials: CASEII, ECM, FLK1/1/-, IF0*, JMPW1, REL