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                 BattleMech Technical Readout

Name/Model:         Cerberon CRBN-55A
Designer:           Captain_Frosty
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Brawler
Configuration:      Quad BattleMech
Era/Year:           Jihad / 3077
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         6,444,800 C-Bills
Battle Value:       1,417

Chassis:              BSM 'Type 1' Quad model 
Power Plant:          Fuse-Tec '70a 300 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                BSM Combat plating
Armament:             
    2 Saria Inc. 'Perceptor' Light Light PPCs
    2 Saria Inc. Model 2b 'M-pulse' Medium Pulse Lasers
    1 Fuse-Tec 'Heatwave X' ER Flamer
Manufacturer:         Blackshield State Manufacturing
    Primary Factory:  Tertiaron
Communications:       SamCo 'Callmaster' 3050 with Guardian ECM Suite
Targeting & Tracking: Saria Inc. 'Snipershot' v5 with Advanced Targeting Computer

================================================================================================
Overview:
    Based on the reverse engineering of a BGS-1T 'Barghest' heavy mech, the CRBN-55A 'Cerberon'
    was the Blackshield Company's attempt at creating their own 'mech design that could be
    feasibly produced more than once despite the limited resources available and still be an
    effective enough unit to justify both production and deployment into the frontline scenarios
    that the military's combat vehicles could not manage.
    
    The result was the almost confusingly multi-purpose CRBN-55A; a heavily armed, decently
    armored heavy mech that could engage almost any unit at almost any range and fulfil a
    variety of combat roles to a sufficiently competent degree. Far from an exemplar at any
    field, the CRBN-55A instead excels at being equally useful an asset in any and all combat
    scenarios no matter the role expected or required of it.
    
    Despite this and the initial intent to create a truly independent 'mech design, each
    Cerberon represents a rare and uniquely important investment from the Blackshield Company
    whose loss cannot be truly afforded. As such, they are rarely seen deployed as proper 'mech
    lances, instead being mostly used as force multipliers and mobile command units for Combat
    vehicle formations.

Capabilities:
    Despite not specializing at any role, the CRBN-55A 'Cerberon' can prove an effective unit
    for any combat scenario. A pair of light PPCs provide medium to long range fire capabilities
    while two turret mounted medium pulse lasers allow for reliable damage at close range.
    Finally, an ER flamer further enhances close range effectiveness while also acting as an
    infantry deterrent.
    
    While the CRBN-55A lacks the extensive armoring of other heavy mechs, it makes up for such
    with good speed and an integrated Guardian ECM suite which allows it to better avoid
    exposure and avoid enemy hits. When paired with the innate ability to crouch that all
    quad-mechs have, the CRBN-55A can prove much more survivable than expected at first glance,
    so long as it is used right.
    
    Lastly, the inclusion of a Cockpit command console ensures that it can not only provide
    relatively unique benefits to any force it is a part of but also act as a secondary ECM
    suite should the enemy have ECCM capabilities, thus effectively ensuring that an extensive
    investment has to be made by enemy forces in order to truly counter the debilitating effects
    of electronic warfare.

Deployment:
    The CRBN-55A 'Cerberon' can be theoretically deployed anywhere with relatively equal
    effectiveness. That said, a jack of all trades is a master of none; the CRBN-55A cannot be
    relied upon to beat specialists at their own game. It is best used as a force multiplier for
    existing specialist 'mechs, filling the gaps where necessary and switching roles on the fly
    as the flow of battle demands.

Variants:
    Due to its unique nature, the CRBN-55A 'Cerberon' has no variants; such a thing could not be
    afforded by its creators, the blackshield company, while inner sphere powers have no need to
    rely on the relatively primitive technologies of an insignificant Junta in the deep
    periphery.

Notable MechWarriors:
    Anyone in control and command of a CRBN-55A 'Cerberon' can be regarded as a notable man
    within its 'nation' of origin. This, sadly, does not mean that anyone other than said nation
    has ever heard of them.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             20       
    Center Torso (rear):                               5       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  5       
    R/L Front Leg:                     14             19       
    R/L Rear Leg:                      14             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Command Console                                           H                 1          3.00             
Guardian ECM Suite                                        CT                2          1.50             
ER Flamer                                               RT (T)              1          1.00             
2 Medium Pulse Lasers                                   RT (T)              2          4.00             
Quad Turret                                               RT                1          0.50             
2 Light PPCs                                              LT                4          6.00             
Targeting Computer                                        LT                3          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: ECM, ENE, MHQ1, TUR(2/2/-)