Distribution
Name/Model: Vindicator ("Valkryie") VND-1AA2
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Medium Laser 4.PPC
5. Small Laser 5. Sensors 5.PPC
6. Ferro-Fibrous 6. Life Support 6.PPC
1. Ferro-Fibrous 1. Ferro-Fibrous
2. Ferro-Fibrous 2. Ferro-Fibrous
3. Ferro-Fibrous 3. Ferro-Fibrous
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. Roll Again 1. Fusion Engine 1. Roll Again
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Fusion Engine 3. Roll Again
4. LRM 5 4. Gyro 4.Double Heat Sink
5. LRM 5 (Ammo 24) 5. Gyro 5.Double Heat Sink
6. Ferro-Fibrous 6. Gyro 6.Double Heat Sink
1. Jump Jet 1. Gyro 1. Jump Jet
2. Ferro-Fibrous 2. Fusion Engine 2.Guardian ECM Suite
3. Ferro-Fibrous 3. Fusion Engine 3.Guardian ECM Suite
4. Ferro-Fibrous 4. Fusion Engine 4. Ferro-Fibrous
5. Roll Again 5. Jump Jet 5. Roll Again
6. Roll Again 6. Roll Again 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Jump Jet 5. Jump Jet
6. Ferro-Fibrous 6. Ferro-Fibrous
Battle Value Breakdown
Name/Model: Vindicator ("Valkryie") VND-1AA2
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
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Defensive Battle Rating
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Armor (Ferro-Fibrous): 153 x 2.5 x 1 382.500
Internal Structure (Standard w/ Fusion Engine): 75 x 1.5 x 1 x 1 (+) 112.500 = 495.000
Gyro (Standard): 45 x 0.5 (+) 22.500 = 517.500
Defensive Equipment:
Guardian ECM Suite (+) 61.000 = 578.500
Explosive Ammunition: 1 Critical Space (-) 15.000 = 563.500
Defensive Movement Factor: +3 (*) 1.30 = 732.550
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Final Defensive Battle Rating: 732.550
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Offensive Battle Rating
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Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 5 (Movement) - 16 (Weapons) = 5
Offensive Equipment:
PPC 176.000
Medium Laser (+) 46.000 = 222.000
LRM 5 (+) 45.000 = 267.000
Small Laser (+) 9.000 = 276.000
LRM 5 (Ammo 24) (+) 6.000 = 282.000
Total 'Mech Tonnage: (+) 45.000 = 327.000
Speed Factor: 8 (Run) + 3 (Jump) (*) 1.760 = 575.520
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Final Offensive Battle Rating: 575.520
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BattleMech Battle Value
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Defensive Battle Rating: 732.550
Offensive Battle Rating: (+) 575.520 = 1,308.070
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Final BattleMech Battle Value: 1,308
Alpha Strike Conversion
Name/Model: Vindicator ("Valkryie") VND-1AA2
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 45 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 5 (Walk) = 10"
Ground Target Movement Modifier at 10" is 2
Jumping Movement: 5 (Jump) = 10"j
Jumping Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"j
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
5 (Movement) + 16 (Weapons) - 4 (Base) (-) 17 = 3
Offensive Equipment: = 0.000
LRM 5 (+) 0.150 = 0.150
Small Laser (+) 0.300 = 0.450
Medium Laser (+) 0.500 = 0.950
PPC (+) 0.750 = 1.700
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.7
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
5 (Movement) + 16 (Weapons) - 4 (Base) (-) 17 = 3
Offensive Equipment: = 0.000
LRM 5 (+) 0.300 = 0.300
Medium Laser (+) 0.500 = 0.800
PPC (+) 1.000 = 1.800
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.8
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Final Medium Range Damage Value: 2
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
5 (Movement) + 12 (Weapons) - 4 (Base) (-) 13 = 7
Offensive Equipment: = 0.000
LRM 5 (+) 0.300 = 0.300
PPC (+) 1.000 = 1.300
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.3
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Final Long Range Damage Value: 2
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Convert Armor
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Ferro-Fibrous: 153 armor points x 1 153.000 = 153.000
Armor Factor Conversion (/) 30 = 5.100
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Final Armor Value: 5
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Convert Structure
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Engine: Inner Sphere Fusion on a 45 ton BattleMech = 4.0
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Final Structure Value: 4
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Determine Special Abilities
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Unit is equipped with Guardian ECM Suite = ECM
Unit is equipped with forward facing weapons capable of firing indirectly = IF0*
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 2 (Long) = 8.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 9.000
Overheat Factor 0 (Overheat) (+) 0.000 = 9.000
Special Ability Factor [IF0*] 0* (Ability Rating) (+) 0.500 = 9.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 9.500
Defensive Interaction Rating:
Armor Factor 5 (Armor) x 2.0 (Non-Vehicle Unit) = 10.000
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 14.000
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 16.800
Final DIR Round to nearest half point = 17.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") + 0.5 (Jump-capable) = 1.750
Final DIR Defensive Interaction Rating (+) 17.000 = 18.750
Unit's Final Point Value:
Offensive Value = 9.500
Defensive Value (+) 18.750 = 28.250
Agile [2 (TMM) - 1] x 2 (Medium) (+) 2.000 = 30.250
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 32.250
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Final Point Value: 32
Cost Breakdown
Name/Model: Vindicator ("Valkryie") VND-1AA2
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
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Structural Cost
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Armor (Ferro-Fibrous): (153 pts) 9.0 x 20,000 180,000.00
Internal Structure (Standard): 45 x 400 x 1 (+) 18,000.00 = 198,000.00
Myomer (Standard): 45 x 2,000 (+) 90,000.00 = 288,000.00
Engine (Fusion): (5,000 x 225 x 45) / 75 (+) 675,000.00 = 963,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 1,863,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 2,063,000.00
Life Support: 50,000 (+) 50,000.00 = 2,113,000.00
Sensors: 45 x 2,000 (+) 90,000.00 = 2,203,000.00
Heat Sinks (Double): 10 x 6,000 (+) 60,000.00 = 2,263,000.00
Arm Actuators: 45 x ((100 x 2) + (50 x 2) + (80 x 1)) (+) 17,100.00 = 2,280,100.00
Leg Actuators: 45 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 31,500.00 = 2,311,600.00
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Total Structural Cost: 2,311,600.00
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Weapons and Equipment Cost
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Guardian ECM Suite 200,000 200,000.00
Jump Jets 45 x (5 x 5) x 200 (+) 225,000.00 = 425,000.00
LRM 5 30,000 (+) 30,000.00 = 455,000.00
LRM 5 (Ammo 24) [Empty Bin] 0 (+) 0.00 = 455,000.00
Medium Laser 40,000 (+) 40,000.00 = 495,000.00
PPC 200,000 (+) 200,000.00 = 695,000.00
Small Laser 11,250 (+) 11,250.00 = 706,250.00
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Total Weapons and Equipment Cost 706,250.00
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BattleMech Cost
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Structural Cost: 2,311,600.00
Weapons and Equipment Cost: (+) 706,250.00 = 3,017,850.00
BattleMech Cost Multiplier: 1 + (45 / 100) (*) 1.45 = 4,375,882.50
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Final BattleMech Cost 4,375,883.00