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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder MAD-5DKMD
Designer:           Jergal
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         15,883,000 C-Bills
Battle Value:       1,742

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    2 ER PPCs
    2 LRM 10 w/ Artemis IV FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             30       
    Center Torso (rear):                               7       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             29       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LRM 10 w/ Artemis IV FCS                                  RT                2          5.00             
LRM 10 (Ammo 24) [Artemis IV]                             RT                2          2.00             
LRM 10 w/ Artemis IV FCS                                  LT                2          5.00             
ER PPC                                                    RA                3          7.00             
ER PPC                                                    LA                3          7.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 4 / (L) 4,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASE, IF1