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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Uller (Kit Fox) CC
Designer:           General Motors Generalist Mercenaries
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            30
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3138
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,265,244 C-Bills
Battle Value:       1,156

Chassis:              Process 12 Endo Steel
Power Plant:          Starfire 180 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Compound H18 Ferro-Fibrous
Armament:             
    1 Ultra AC/10
    1 ER Medium Laser
    1 ER Small Laser
Manufacturer:         Babylon MechWorks V, Ironhold Plant 9, Production Line Gamma 2
    Primary Factory:  Babylon (BMWV), Ironhold (IP9), Lum (PLG2)
Communications:       CobraTalk 12
Targeting & Tracking: Series XXX MultiTrack

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       180 XL                   3.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   76                     4.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10              9       
    Center Torso (rear):                               4       
    R/L Torso:                          7              8       
    R/L Torso (rear):                                  4       
    R/L Arm:                            5              7       
    R/L Leg:                            7              8       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  RT                1          0.50             
Ultra AC/10 (Ammo 20)                                     RT                2          2.00             
Ultra AC/10                                               RA                4         10.00             
ER Medium Laser                                           LA                1          1.00             
ER Small Laser                                            LA                1          0.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/10"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: CASE, OMNI