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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gunfighter GN-FT-5R
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2780
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,157,000 C-Bills
Battle Value:       992

Chassis:              Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Autocannon/5
    3 SRM 2s
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    One of the very first BattleMech designs created by the engineers of the Capellan
    Confederation, the Gunfighter was a primitive design, equipped with many prototype
    technologies, as well as some systems soon to become obsolete. It provided the Confederation
    a test bed for developing such machines, but was soon surpassed by more advanced designs.

Variants:
    A later model of the Gunfighter, replacing prototype and other obsolete technologies with
    more standard models. It was found to be a decent combatant, but was soon surpassed by
    machines equipping at least a few energy weapons, and was relegated to be just a footnote in
    history after about 10 years or so of service. Few still exist in the modern day.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             20       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             20       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
SRM 2                                                     CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
SRM 2                                                     RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
SRM 2                                                     LT                1          1.00             
SRM 2 (Ammo 50)                                           LT                1          1.00             
Autocannon/5                                              RA                4          8.00             
Autocannon/5 (Ammo 20)                                    RA                1          1.00             
2 Machine Guns                                            LA                2          1.00             
Machine Gun (Ammo 100)                                    LA                1          0.50             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: