BattleMech Technical Readout
Name/Model: Dart DRT-3S
Designer: Catalyst Game Labs
Source(s): Record Sheets: Clan Invasion
Record Sheets: 3055 Upgrade
Record Sheets: 3055 Upgrades Unabridged
Record Sheets: 3055 & 3058
Record Sheets Volume 6, 3055 'Mechs
Technology: Inner Sphere
Technology Rating: E
Tonnage: 25
Role: Scout
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3051
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,183,750 C-Bills
Battle Value: 436
Chassis: Coventry Metal Works Model D-3
Power Plant: VOX 225
Walking Speed: 97.2 kph
Maximum Speed: 151.2 kph
Jump Jets: None
Jump Capacity: None
Armor: Lexington Limited
Armament:
3 Magna 200P Small Pulse Lasers
Manufacturer: Coventry Metal Works
Primary Factory: Coventry
Communications: Cyclops 14
Targeting & Tracking: Cyclops Multi-Tasker 10
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.50
Engine: 225 Fusion 10.00
Walking MP: 9
Running MP: 14
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 56 3.50
Type: Standard
Internal Armor
Structure Value
Head: 3 6
Center Torso: 8 7
Center Torso (rear): 3
R/L Torso: 6 7
R/L Torso (rear): 3
R/L Arm: 4 5
R/L Leg: 6 5
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Pulse Laser H 1 1.00
2 Small Pulse Lasers CT 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: BM, SZ: 1, TMM: 3, MV: 18"
Damage: (S) 1 / (M) 0 / (L) 0, OV: 0
Armor (A): 2, Structure (S): 2
Specials: ENE
Distribution
Name/Model: Dart DRT-3S
Technology: Inner Sphere
Tonnage: 25
Configuration: Biped BattleMech
======================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Small Pulse Laser 4. Hand Actuator
5. Roll Again 5. Sensors 5. Roll Again
6. Roll Again 6. Life Support 6. Roll Again
1. Roll Again 1. Roll Again
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. Roll Again 1. Fusion Engine 1. Roll Again
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Fusion Engine 3. Roll Again
4. Roll Again 4. Gyro 4. Roll Again
5. Roll Again 5. Gyro 5. Roll Again
6. Roll Again 6. Gyro 6. Roll Again
1. Roll Again 1. Gyro 1. Roll Again
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Fusion Engine 3. Roll Again
4. Roll Again 4. Fusion Engine 4. Roll Again
5. Roll Again 5. Small Pulse Laser 5. Roll Again
6. Roll Again 6. Small Pulse Laser 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Roll Again 5. Heat Sink
6. Roll Again 6. Roll Again
Battle Value Breakdown
Name/Model: Dart DRT-3S
Technology: Inner Sphere
Tonnage: 25
Configuration: Biped BattleMech
==================================================================================================
Defensive Battle Rating
--------------------------------------------------------------------------------------------------
Armor (Standard): 56 x 2.5 x 1 140.000
Internal Structure (Standard w/ Fusion Engine): 43 x 1.5 x 1 x 1 (+) 64.500 = 204.500
Gyro (Standard): 25 x 0.5 (+) 12.500 = 217.000
Defensive Movement Factor: +4 (*) 1.40 = 303.800
--------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 303.800
==================================================================================================
Offensive Battle Rating
--------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 2 (Movement) - 6 (Weapons) = 8
Offensive Equipment:
Small Pulse Laser 12.000
Small Pulse Laser (+) 12.000 = 24.000
Small Pulse Laser (+) 12.000 = 36.000
Total 'Mech Tonnage: (+) 25.000 = 61.000
Speed Factor: 14 (Run) + 0 (Jump) (*) 2.160 = 131.760
--------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 131.760
==================================================================================================
BattleMech Battle Value
--------------------------------------------------------------------------------------------------
Defensive Battle Rating: 303.800
Offensive Battle Rating: (+) 131.760 = 435.560
--------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 436
Cost Breakdown
Name/Model: Dart DRT-3S
Technology: Inner Sphere
Tonnage: 25
Configuration: Biped BattleMech
===================================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------------------
Armor (Standard): (56 pts) 3.5 x 10,000 35,000.00
Internal Structure (Standard): 25 x 400 x 1 (+) 10,000.00 = 45,000.00
Myomer (Standard): 25 x 2,000 (+) 50,000.00 = 95,000.00
Engine (Fusion): (5,000 x 225 x 25) / 75 (+) 375,000.00 = 470,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 1,370,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 1,570,000.00
Life Support: 50,000 (+) 50,000.00 = 1,620,000.00
Sensors: 25 x 2,000 (+) 50,000.00 = 1,670,000.00
Arm Actuators: 25 x ((100 x 2) + (50 x 2) + (80 x 2)) (+) 11,500.00 = 1,681,500.00
Leg Actuators: 25 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 17,500.00 = 1,699,000.00
-------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 1,699,000.00
===================================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------------------
Small Pulse Laser 16,000 16,000.00
Small Pulse Laser 16,000 (+) 16,000.00 = 32,000.00
Small Pulse Laser 16,000 (+) 16,000.00 = 48,000.00
-------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 48,000.00
===================================================================================================================
BattleMech Cost
-------------------------------------------------------------------------------------------------------------------
Structural Cost: 1,699,000.00
Weapons and Equipment Cost: (+) 48,000.00 = 1,747,000.00
BattleMech Cost Multiplier: 1 + (25 / 100) (*) 1.25 = 2,183,750.00
-------------------------------------------------------------------------------------------------------------------
Final BattleMech Cost 2,183,750.00
Dark Age (3081 - 3150)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3150
3149
3148
3147
3146
3145
3144
3143
3142
3141
3140
3139
3138
3137
3136
3135
3134
3133
3132
3131
3130
3129
3128
3127
3126
3125
3124
3123
3122
3121
3120
3119
3118
3117
3116
3115
3114
3113
3112
3111
3110
3109
3108
3107
3106
3105
3104
3103
3102
3101
3100
3099
3098
3097
3096
3095
3094
3093
3092
3091
3090
3089
3088
3087
3086
3085
3084
3083
3082
3081
Jihad (3068 - 3080)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3080
3079
3078
3077
3076
3075
3074
3073
3072
3071
3070
3069
3068
Civil War (3062 - 3067)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3067
3066
3065
3064
3063
3062
Clan Invasion (3050 - 3061)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3061
3060
3059
3058
3057
3056
3055
3054
3053
3052
3051
3050
Succession Wars (2781 - 3049)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3049
3048
3047
3046
3045
3044
3043
3042
3041
3040
3039
3038
3037
3036
Extinct
3035
Extinct
3034
Extinct
3033
Extinct
3032
Extinct
3031
Extinct
3030
Extinct
3029
Extinct
3028
Extinct
3027
Extinct
3026
Extinct
3025
Extinct
3024
Extinct
3023
Extinct
3022
Extinct
3021
Extinct
3020
Extinct
3019
Extinct
3018
Extinct
3017
Extinct
3016
Extinct
3015
Extinct
3014
Extinct
3013
Extinct
3012
Extinct
3011
Extinct
3010
Extinct
3009
Extinct
3008
Extinct
3007
Extinct
3006
Extinct
3005
Extinct
3004
Extinct
3003
Extinct
3002
Extinct
3001
Extinct
3000
Extinct
2999
Extinct
2998
Extinct
2997
Extinct
2996
Extinct
2995
Extinct
2994
Extinct
2993
Extinct
2992
Extinct
2991
Extinct
2990
Extinct
2989
Extinct
2988
Extinct
2987
Extinct
2986
Extinct
2985
Extinct
2984
Extinct
2983
Extinct
2982
Extinct
2981
Extinct
2980
Extinct
2979
Extinct
2978
Extinct
2977
Extinct
2976
Extinct
2975
Extinct
2974
Extinct
2973
Extinct
2972
Extinct
2971
Extinct
2970
Extinct
2969
Extinct
2968
Extinct
2967
Extinct
2966
Extinct
2965
Extinct
2964
Extinct
2963
Extinct
2962
Extinct
2961
Extinct
2960
Extinct
2959
Extinct
2958
Extinct
2957
Extinct
2956
Extinct
2955
Extinct
2954
Extinct
2953
Extinct
2952
Extinct
2951
Extinct
2950
Extinct
2949
2948
2947
2946
2945
2944
2943
2942
2941
2940
2939
2938
2937
2936
2935
2934
2933
2932
2931
2930
2929
2928
2927
2926
2925
2924
2923
2922
2921
2920
2919
2918
2917
2916
2915
2914
2913
2912
2911
2910
2909
2908
2907
2906
2905
2904
2903
2902
2901
2900
2899
2898
2897
2896
2895
2894
2893
2892
2891
2890
2889
2888
2887
2886
2885
2884
2883
2882
2881
2880
2879
2878
2877
2876
2875
2874
2873
2872
2871
2870
2869
2868
2867
2866
2865
2864
2863
2862
2861
2860
2859
2858
2857
2856
2855
2854
2853
2852
2851
2850
2849
2848
2847
2846
2845
2844
2843
2842
2841
2840
2839
2838
2837
2836
2835
2834
2833
2832
2831
2830
2829
2828
2827
2826
2825
2824
2823
2822
2821
2820
2819
2818
2817
2816
2815
2814
2813
2812
2811
2810
2809
2808
2807
2806
2805
2804
2803
2802
2801
2800
2799
2798
2797
2796
2795
2794
2793
2792
2791
2790
2789
2788
2787
2786
2785
2784
2783
2782
2781
Star League (2439 - 2780)
Standard
Introductory
Tournament Legal
Advanced
Experimental
2780
2779
2778
2777
2776
2775
2774
2773
2772
2771
2770
2769
2768
2767
2766
2765
2764
2763
2762
2761
2760
2759
2758
2757
2756
2755
2754
2753
2752
2751
2750
2749
2748
2747
2746
2745
2744
2743
2742
2741
2740
2739
2738
2737
2736
2735
2734
2733
2732
2731
2730
2729
2728
2727
2726
2725
2724
2723
2722
2721
2720
2719
2718
2717
2716
2715
2714
2713
2712
2711
2710
2709
2708
2707
2706
2705
2704
2703
2702
2701
2700
2699
2698
2697
2696
2695
2694
2693
2692
2691
2690
2689
2688
2687
2686
2685
2684
2683
2682
2681
2680
2679
2678
2677
2676
2675
2674
2673
2672
2671
2670
2669
2668
2667
2666
2665
2664
2663
2662
2661
2660
2659
2658
2657
2656
2655
2654
2653
2652
2651
2650
2649
2648
2647
2646
2645
2644
2643
2642
2641
2640
2639
2638
2637
2636
2635
2634
2633
2632
2631
2630
2629
2628
2627
2626
2625
2624
2623
2622
2621
2620
2619
2618
2617
2616
2615
2614
2613
2612
2611
2610
2609
2608
Unit Not Available
2607
Unit Not Available
2606
Unit Not Available
2605
Unit Not Available
2604
Unit Not Available
2603
Unit Not Available
2602
Unit Not Available
2601
Unit Not Available
2600
Unit Not Available
2599
Unit Not Available
2598
Unit Not Available
2597
Unit Not Available
2596
Unit Not Available
2595
Unit Not Available
2594
Unit Not Available
2593
Unit Not Available
2592
Unit Not Available
2591
Unit Not Available
2590
Unit Not Available
2589
Unit Not Available
2588
Unit Not Available
2587
Unit Not Available
2586
Unit Not Available
2585
Unit Not Available
2584
Unit Not Available
2583
Unit Not Available
2582
Unit Not Available
2581
Unit Not Available
2580
Unit Not Available
2579
Unit Not Available
2578
Unit Not Available
2577
Unit Not Available
2576
Unit Not Available
2575
Unit Not Available
2574
Unit Not Available
2573
Unit Not Available
2572
Unit Not Available
2571
Unit Not Available
2570
Unit Not Available
2569
Unit Not Available
2568
Unit Not Available
2567
Unit Not Available
2566
Unit Not Available
2565
Unit Not Available
2564
Unit Not Available
2563
Unit Not Available
2562
Unit Not Available
2561
Unit Not Available
2560
Unit Not Available
2559
Unit Not Available
2558
Unit Not Available
2557
Unit Not Available
2556
Unit Not Available
2555
Unit Not Available
2554
Unit Not Available
2553
Unit Not Available
2552
Unit Not Available
2551
Unit Not Available
2550
Unit Not Available
2549
Unit Not Available
2548
Unit Not Available
2547
Unit Not Available
2546
Unit Not Available
2545
Unit Not Available
2544
Unit Not Available
2543
Unit Not Available
2542
Unit Not Available
2541
Unit Not Available
2540
Unit Not Available
2539
Unit Not Available
2538
Unit Not Available
2537
Unit Not Available
2536
Unit Not Available
2535
Unit Not Available
2534
Unit Not Available
2533
Unit Not Available
2532
Unit Not Available
2531
Unit Not Available
2530
Unit Not Available
2529
Unit Not Available
2528
Unit Not Available
2527
Unit Not Available
2526
Unit Not Available
2525
Unit Not Available
2524
Unit Not Available
2523
Unit Not Available
2522
Unit Not Available
2521
Unit Not Available
2520
Unit Not Available
2519
Unit Not Available
2518
Unit Not Available
2517
Unit Not Available
2516
Unit Not Available
2515
Unit Not Available
2514
Unit Not Available
2513
Unit Not Available
2512
Unit Not Available
2511
Unit Not Available
2510
Unit Not Available
2509
Unit Not Available
2508
Unit Not Available
2507
Unit Not Available
2506
Unit Not Available
2505
Unit Not Available
2504
Unit Not Available
2503
Unit Not Available
2502
Unit Not Available
2501
Unit Not Available
2500
Unit Not Available
2499
Unit Not Available
2498
Unit Not Available
2497
Unit Not Available
2496
Unit Not Available
2495
Unit Not Available
2494
Unit Not Available
2493
Unit Not Available
2492
Unit Not Available
2491
Unit Not Available
2490
Unit Not Available
2489
Unit Not Available
2488
Unit Not Available
2487
Unit Not Available
2486
Unit Not Available
2485
Unit Not Available
2484
Unit Not Available
2483
Unit Not Available
2482
Unit Not Available
2481
Unit Not Available
2480
Unit Not Available
2479
Unit Not Available
2478
Unit Not Available
2477
Unit Not Available
2476
Unit Not Available
2475
Unit Not Available
2474
Unit Not Available
2473
Unit Not Available
2472
Unit Not Available
2471
Unit Not Available
2470
Unit Not Available
2469
Unit Not Available
2468
Unit Not Available
2467
Unit Not Available
2466
Unit Not Available
2465
Unit Not Available
2464
Unit Not Available
2463
Unit Not Available
2462
Unit Not Available
2461
Unit Not Available
2460
Unit Not Available
2459
Unit Not Available
2458
Unit Not Available
2457
Unit Not Available
2456
Unit Not Available
2455
Unit Not Available
2454
Unit Not Available
2453
Unit Not Available
2452
Unit Not Available
2451
Unit Not Available
2450
Unit Not Available
2449
Unit Not Available
2448
Unit Not Available
2447
Unit Not Available
2446
Unit Not Available
2445
Unit Not Available
2444
Unit Not Available
2443
Unit Not Available
2442
Unit Not Available
2441
Unit Not Available
2440
Unit Not Available
2439
Unit Not Available
Alpha Strike Conversion
Name/Model: Dart DRT-3S
Technology: Inner Sphere
Tonnage: 25
Configuration: Biped BattleMech
========================================================================================================
Determine Unit Type
--------------------------------------------------------------------------------------------------------
Ground Units: BattleMech = BM
--------------------------------------------------------------------------------------------------------
Final Unit Type: BM
========================================================================================================
Determine Weight/Size Class
--------------------------------------------------------------------------------------------------------
Tonnage: 25 (less than 40) = 1
--------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
========================================================================================================
Convert Movement and Movement Modes
--------------------------------------------------------------------------------------------------------
Ground Movement: 9 (Walk) = 18"
Ground Target Movement Modifier at 18" is 3
--------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 18"
========================================================================================================
Determine Short Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
2 (Movement) + 6 (Weapons) - 4 (Base) (-) 4 = 6
Offensive Equipment: = 0.000
Small Pulse Laser (+) 0.330 = 0.330
Small Pulse Laser (+) 0.330 = 0.660
Small Pulse Laser (+) 0.330 = 0.990
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
--------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 1
========================================================================================================
Determine Medium Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
2 (Movement) + 6 (Weapons) - 4 (Base) (-) 4 = 6
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
========================================================================================================
Determine Long Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
2 (Movement) - 4 (Base) (-) -2 = 12
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
========================================================================================================
Convert Armor
--------------------------------------------------------------------------------------------------------
Standard: 56 armor points x 1 56.000 = 56.000
Armor Factor Conversion (/) 30 = 1.867
--------------------------------------------------------------------------------------------------------
Final Armor Value: 2
========================================================================================================
Convert Structure
--------------------------------------------------------------------------------------------------------
Engine: Inner Sphere Fusion on a 25 ton BattleMech = 2.0
--------------------------------------------------------------------------------------------------------
Final Structure Value: 2
========================================================================================================
Determine Special Abilities
--------------------------------------------------------------------------------------------------------
Unit contains no explosive components = ENE
========================================================================================================
Determine Point Value
--------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 1.000
Unit Size Factor 1 (Weight/Size Class) / 2 (+) 0.500 = 1.500
Overheat Factor 0 (Overheat) (+) 0.000 = 1.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 1.500
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 2.0 (Non-Vehicle Unit) = 4.000
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 6.000
Defense Factor 1 + {[3 (18" Move)] x 0.25} (*) 1.750 = 10.500
Final DIR Round to nearest half point = 10.500
Unit's Defensive Value:
Movement Factor 2.25 (0.25 per 2") = 2.250
Final DIR Defensive Interaction Rating (+) 10.500 = 12.750
Unit's Final Point Value:
Offensive Value = 1.500
Defensive Value (+) 12.750 = 14.250
Agile [3 (TMM) - 2] x 1 (Short) (+) 1.000 = 15.250
--------------------------------------------------------------------------------------------------------
Final Point Value: 15
0 out of 0 users (0.00%) have found this review useful
Rating:
1.00
Comment:
This could have been a fast, well armed and acceptably armored 3025 scout but by installing small pulse lasers instead of medium´s they made it a acceptably fast and armored but woefully undergunned 3055 target mech. If it comes close enough to really use that pulse bonus it would be toasted due to the weak armor, that isn’t intendet for close combat, and the other way round isn´t able to deliver significant damage.
No topic has been started for this review [Start Topic]
Member Review - Erenon : 23-Nov-2005 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
1.00
Comment:
Good idea, poor implementation.
It's fast without using an XL engine.
But it's lightly armoured and the choice of weaponry is just outright crazy. THere are infantry units that can outrange the Dart...
No topic has been started for this review [Start Topic]
Member Review - Paul : 25-Dec-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.50
Comment:
Boy this thing is getting a lot of bad press.
Yep, 3 ML would have been better. SPLs kinda suck.
Yep, the armor could've been ferro. Plenty of room on the chassis, and the extra 7 points of armor do matter.
Still, this isn't such a horrible design. 9/14 speed is amazing. It can literally chase down most Mechs in the game, or at least keep up with them. That's important since you're pretty much going to have to be on their lip to use your weapons. The SPLs are well placed on fast designs, where the odds are high that you'll get it in range. At point blank range, you'll even be nullfying some of your target's speed.
You've got your hands free for some punches, whose additional 3 points of damage per punch are preferred over a 5 point kick since you really don't want to miss a kick and then fall in this one.
While the armor is pititful, the fact is that you can rip an arm and a sidetorso off without really affecting the function of this Mech. Not much of a compliment, but significant.
So, room for improvement, not the best out there, but I'd be willing to face most other Lights in the game in one of these, expecting to win or at least n even fight.
No topic has been started for this review [Start Topic]
Member Review - mud : 15-Oct-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
0.50
Comment:
This is good for one thing, and one thing only; taking a gauss slug through the center torso.
It's kind of a shame, because if this carried medium lasers and upgraded to ferro-fibrous armor it would actually be pretty good.
No topic has been started for this review [Start Topic]
Member Review - Blackhand : 10-Sep-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
1.50
Comment:
Give this design 3 standard medium lasers and you've got a better design... heck mount a Support Infantry Zues Gauss rifle in the cockpit to give him some hope of killing infantry.
This mech is too outdated in this time period to survive... Maybe in 3025 would it have a hope.
No topic has been started for this review [Start Topic]
"Anger makes dull men witty, but it keeps them poor." - Elizabeth I