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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Thor Mk III (Invoker) B
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3145
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         21,829,771 C-Bills
Battle Value:       2,496

Chassis:              Olivetti T4-SFF Endo Steel
Power Plant:          Redline 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Composite Alpha-V1 Ferro-Lamellor with CASE II
Armament:             
    1 Improved Heavy Large Laser
    1 Rotary AC/2
    3 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Model J-D 067
Targeting & Tracking: Unknown

================================================================================================
Overview:
    With the success of the Mad Dog IV, Clan Sea Fox turned to other older omnimech designs with
    the intent of generating profit from both sales to Spheroids and trades with other clans.
    Settling on the old and reliable Summoner chassis as the basis for the new omnimech, the
    scientist caste went to work. Utilizing the same communications, targeting and tracking, and
    engine as the original Summoner, the project replaced the chassis with a licensed version of
    the Grand Summoner's endosteel frame through a trial of possession for those rights. Taking
    the same successful Ferro-Lammelor armor from the well selling Mad Dog Mk IV for protection,
    the project was able to mount 13 tons onto the design without compromising the original
    tonnage for omnipods. Not fixing jump jets freed up more tonnage for more weapons if wished,
    and fourteen clan double heat sinks matched the original. The 'Thor Mk III' was quickly
    tested by various Sea Fox warriors and deemed acceptable for service, with pilots
    appreciative of its mobility and superior protection to the original design. While sold as
    the Thor Mk III to Inner Sphere buyers, to avoid confusion (and potentially angry Clan Jade
    Falcon mechwarriors) the design is officially known as the 'Invoker' in clan service.
    
    With a total of twenty seven and a half tons of podspace, the Invoker is also just barely
    cheaper to manufacture than the original Summoner, due to reuse of already existing engine
    manufacturing lines and streamlined endosteel and armor production at SFF-TU1.

Capabilities:
    The B configuration of the Invoker is intended for close to mid range fighting. A RAC/2
    provides some long range harassing fire, but the primary weapon is a dangerous Improved
    Heavy Large Laser. Three Medium Pulse Lasers support this weapon. Five jump jets provide 150
    meters of jumping capability. Two extra double heat sinks gives acceptable heat management,
    although the design can still run quite hot if not managed correctly.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  182                    13.00                     
    Type:                                 Ferro-Lamellor                                        

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             27       
    Center Torso (rear):                               8       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             17       
    R/L Leg:                           15             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
3 Medium Pulse Lasers                                     RT                3          6.00             
CASE II                                                   LT                1          0.50             
2 Jump Jets                                               LT                2          2.00             
Rotary AC/2 (Ammo 90)                                     LT                2          2.00             
Improved Heavy Large Laser                                RA                3          4.00             
Rotary AC/2                                               LA                4          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 5 / (L) 1,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASEII, CR, OMNI