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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Dragon B
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,841,600 C-Bills
Battle Value:       1,401

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
    1 Snub-Nose PPC
    4 Streak SRM 2s
    4 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Created in part by D&K Creation Studios to reflect where they came from in the Draconis
    Combine, the Dragon omnimech is the fruits of their labors with their recently acquired
    Pueblo Initiative research that allows them to sell an old stand by of the DCMS armory at a
    cheap and easy to produce cost, to allow their old home a reliable skirmishing machine
    without the brutal costs of an XL engine like the Grand Dragon mounts.
    
    Moving at the old standby speed of 86 kmh at a run, with ten engine mounted Double Heat
    Sinks, mounting a compact gyroscope in the central torso, and armored with 11.5 tons of
    standard plating over an endo-steel skeleton, the Dragon Omni-mech promises one thing: It
    will keep marching forwards into battle.

Capabilities:
    The B variant was created with one goal in mind. Get in close and utterly melt its
    opposition with a barrage of missiles and laser fire. To do this, it was decided to mount
    four total Streak SRM 2 launchers within its center torso. When one was asked as to why the
    Streak 2 launchers instead of two consolidated SSRM 4 launchers, it was explained that the
    chances to fire multiple volleys was deemed more important than consistent big hits. To aid
    in opening up holes for its missiles, its primary long ranged armament is a single Snub
    Nosed PPC in the right arm. To support this incredibly close ranged brawler, it was decided
    to mount a total of four Extended Range Small Lasers across its body for scattered fire
    damage as well as better insurance. And to help try and keep the heat in check for all of
    its weapon systems on a successful lock and alpha strike, three more DHS were mounted in
    pods across its body.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             25       
    Center Torso (rear):                               6       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
4 Streak SRM 2s                                           CT                4          6.00             
CASE II                                                   LT                1          1.00             
2 ER Small Lasers                                         LT                2          1.00             
Streak SRM 2 (Ammo 50)                                    LT                1          1.00             
Snub-Nose PPC                                             RA                2          6.00             
2 ER Small Lasers                                         LA                2          1.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASEII, OMNI