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                 BattleMech Technical Readout

Name/Model:         Marauder II MAD-5A "The Regulator"
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3058
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,124,000 C-Bills
Battle Value:       2,370

Chassis:              GM Marauder 
Power Plant:          GM 300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Chilton 600 
    Jump Capacity:    90 meters
Armor:                Valiant Lamellor with CASE
Armament:             
    1 Gauss Rifle
    2 Large Lasers
    2 Large Pulse Lasers
Manufacturer:         General Motors/Blackwell Heavy Industries
    Primary Factory:  New Valencia
Communications:       Dalban Micronics
Targeting & Tracking: Dalban HiRez I

================================================================================================
Overview:
    A customized Marauder II MAD-5A that appeared in the Chaos March at the hands of a mercenary
    known only as 'The Regulator.' This MAD-5A utilized 17 double heat sinks, and with the
    weight saved, installed an unusual but effective array of weaponry. The Regulator's Marauder
    II stripped all the original weapons, installing a Gauss Rifle, two large lasers, and two
    large pulse lasers. Less of a sniper and more of a brawler, the Regulator's Marauder II saw
    action against Blakist forces for almost three decades, as the Regulator was given a
    contract on Gan Singh to help defend the world which was extended after the Capellans
    brought the world under their protection. The customized Marauder II would meet its end
    before that of its pilot, being turned over in 3084 to the Military Materiel Redemption
    Program. The battlemech was scrapped in 3086, but parts of the armor plating including the
    Regulator's personal heraldry, were preserved by the local government in a memorial to the
    world's long struggle against the Blakists. As of 3152, this memorial is still intact.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             45       
    Center Torso (rear):                              16       
    R/L Torso:                         21             31       
    R/L Torso (rear):                                 11       
    R/L Arm:                           17             34       
    R/L Leg:                           21             41       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 8)                                      H                 1          1.00             
Gauss Rifle (Ammo 8)                                      CT                1          1.00             
Jump Jet                                                  CT                1          2.00             
CASE                                                      RT                1          0.50             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 8)                                      RT                1          1.00             
Large Laser                                               RA                2          5.00             
Large Pulse Laser                                         RA                2          7.00             
Large Laser                                               LA                2          5.00             
Large Pulse Laser                                         LA                2          7.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 1
Armor (A): 10,  Structure (S): 4
Specials: CASE