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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Commando Com-VGL1
Designer:           Mulk
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,623,750 C-Bills
Battle Value:       860

Chassis:              Endo Steel
Power Plant:          150 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
    1 ER Medium Laser
    1 Streak SRM 2
    7 Rocket Launcher 10s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                  150 Light Fusion              4.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               3       
    R/L Torso:                          6             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Rocket Launcher 10                                        H                 1          0.50             
Supercharger                                              CT                1          0.50             
4 Rocket Launcher 10s                                     RT                4          2.00             
CASE II                                                   LT                1          1.00             
2 Rocket Launcher 10s                                     LT                2          1.00             
Streak SRM 2 (Ammo 50)                                    LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Streak SRM 2                                              LA                1          1.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: CASEII