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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Screamer LAM SCR-1R-LAM
Designer:           SMW
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Dark Age / 3109
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced (Extinct)
Total Cost:         8,490,487 C-Bills
Battle Value:       1,603

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Cruising Speed:       129.6 kph 
Flanking Speed:       194.4 kph 
Safe Thrust Speed:    43.2 kph  
Max Thrust Speed:     64.8 kph  
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser
    1 SRM 6
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The original Screamer LAM was devised by the Rim Worlds Republic during their war with the
    Star League.  When the Gregor LeSat's coup in the 3100s took control of what he would dub
    the Rim Imperium, he discovered that renewed research had begun and fixing flaws in the
    original Screamer LAM.  He would divert funds to complete this research, eventually
    resulting in the SCR-1R-LAM.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
LAM Conversion Eqpt:                                                   6.00                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
    AirMech Cruise MP:                          12                                              
    AirMech Flank MP:                           18                                              
    Safe Thrust:                                4                                               
    Max Thrust:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             22       
    Center Torso (rear):                               7       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             14       
    R/L Leg:                           13             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Jump Jet                                                  RT                1          0.50             
LAM Bomb Bay [Empty]                                      RT                1          1.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
SRM 6                                                     LT                2          3.00             
ER Large Laser                                            RA                2          5.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: CASE, FUEL4, JMPW1, LAM(24"g/4a)