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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Schrek AC Carrier (SD) "Safety Dance"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Ambusher
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3079
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         5,125,500 C-Bills
Battle Value:       1,460

Movement Type:        Tracked
Power Plant:          240 Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Heavy Ferro-Fibrous with CASE
Armament:             
    2 Rotary AC/5s
    1 Snub-Nose PPC
    2 Light Machine Guns
Manufacturer:         Men Without Hats Battalion
    Primary Factory:  Various
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    An extremely durable bodyguard unit, the Schrek AC Carrier (SD) does an excellent job in
    garrison. With a prepared position and some spotters, it can lay down withering fire and is
    just mobile enough to take cover as necessary.

Capabilities:
    If it becomes pinned down, the Escape Pod can help prevent crew loss. With 4 tons of
    ammunition and a "backup weapon," it's rare that the Schrek (SD) is completely without
    options. It is also well-prepared to face infantry as necessary.

Notable MechWarriors:
    The "Men Without Hats" Battalion was formed by members of "Hat-in-the-Ring" Battalion who
    were thrown out of a nightclub (and the unit) for "Pogo-ing."

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     240 Fusion                17.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                3.00                     
Armor Factor:                                  208                    10.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                              Armor                                             
                                              Value                                             
    Front:                                      46                                              
    R/L Side:                                   40                                              
    Rear:                                       36                                              
    Turret:                                     46                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Light Machine Guns                                         Turret                1.00         
2 Rotary AC/5s                                               Turret                20.00        
Snub-Nose PPC                                                Turret                6.00         
Combat Vehicle Escape Pod                                     Rear                 4.00         
C3 Slave                                                      Body                 1.00         
CASE                                                          Body                 0.50         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
Rotary AC/5 (Ammo 80)                                         Body                 4.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 35
TP: CV,  SZ: 4,  TMM: 1,  MV: 6"t
Damage: (S) 5 / (M) 4 / (L) 0
Armor (A): 7,  Structure (S): 4
Specials: C3S, CASE, ES, MHQ1, SRCH, TUR(5/4/-)