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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Thorn THE-2N
Designer:           mekkatgirls
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         2,362,620 C-Bills
Battle Value:       518

Chassis:              Ford Endo w/ Case II Endo Steel
Power Plant:          GM 120 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Armorscale with CASE II
Armament:             
    1 Zeus LRM 10
    1 Diverse Optics Type 20 Medium Laser Medium Laser
    1 Diverse Optics Sunbeam ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Opus I Ultrabeam
Targeting & Tracking: Orion 80

================================================================================================
Overview:
    A New and upgunned model of the Thorn mech, hopping to breath new life in to the battlemech
    design that was panned by many military's through out the inner sphere.

Capabilities:
    Given this mech is designed for fire support in a cheap but durable battlemech. But many
    detractors say that the XL engine is fragile for such a little battlemech.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                       120 XL                   2.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   69                     4.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       6             10       
    Center Torso (rear):                               2       
    R/L Torso:                          5              8       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              6       
    R/L Leg:                            4              8       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE II                                                   RA                1          1.00             
LRM 10                                                    RA                2          5.00             
LRM 10 (Ammo 12)                                          RA                1          1.00             
ER Small Laser                                            LA                1          0.50             
Medium Laser                                              LA                1          1.00             

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: CASEII, IF1