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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Tiger II Medium Tank “Panther”
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Skirmisher
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,070,500 C-Bills
Battle Value:       835

Movement Type:        Tracked
Power Plant:          250 Fuel Cell
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Heavy Ferro-Fibrous with CASE
Armament:             
    1 LB 10-X AC
    1 SRM 4
    3 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Desiring a relatively cheap but effective tank for militia/garrison units, but yet something
    that also pulled at the patriotic heartstrings of their citizens, the First Prince urged the
    engineers at various military factories to “look to history to build the future”. From
    this directive was born the Tiger II medium tank; which has since become known also as the
    Panther.

Capabilities:
    The Tiger II is effectively a modern take on its predecessor, the Tiger, only lighter,
    faster, more heavily armored and just as heavily armed, but with a more versatile weapons
    package. The engineers accomplished these feats through use of a fuel cell power core in
    place of the old ICE, and heavy ferro-fibrous armored plating in place of the original’s
    standard armored plate. The short-range missile launcher and machine guns remain the same,
    but the standard type 10 autocannon has been replaced with a Type 10 dual-purpose autocannon
    which boasts longer range, and the ability to use cluster munitions. All munitions for these
    weapons are stored in ammo storage bays protected by CASE to provide further protection for
    the crew of the tank.

Deployment:
    The Tiger II has been deployed to various militia and garrison units throughout the
    Federated Suns, and consideration has also been given to providing the tanks to some
    front-line units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                   250 Fuel Cell               15.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  145                     7.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                              Armor                                             
                                              Value                                             
    Front:                                      32                                              
    R/L Side:                                   30                                              
    Rear:                                       21                                              
    Turret:                                     32                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
LB 10-X AC                                                   Turret                11.00        
Machine Gun                                                  Turret                0.50         
SRM 4                                                        Turret                2.00         
Machine Gun                                                   Rear                 0.50         
CASE                                                          Body                 0.50         
LB 10-X AC (Ammo 10)                                          Body                 1.00         
LB 10-X AC (Ammo 10) [Cluster]                                Body                 1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 4 (Ammo 25)                                               Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: CV,  SZ: 2,  TMM: 2,  MV: 10"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 5,  Structure (S): 3
Specials: CASE, FC, FLK1/1/1, REAR0*/-/-, SRCH, TUR(2/2/1, FLK1/1/1)