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Member Review - Rudel Gurken : 24-Mar-2019 15:14 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
No big gun any more but two LRM-launchers to cover its advance. You have to close quick though because your ammo is gone soon. More range, less shots. Not a good idea. And still these medium lasers are in the wrong location. |
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Member Review - Sleeping Dragon : 24-Dec-2007 00:06 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Weird machine. It's made by the Davions, but it looks like an Apollo that picked up an Axe and then a Wolfhound was placed upon it's shoulders. It lacks focus IMO. The LRMs turn this to a barrage 'Mech and if they are expected to do anything they have to be fired from medium or short range. Lasers alone can do some damage, but without the AC you need to get to hatchet range to be scary. In this situation the XL engine usually comes to play and this time you don't have the means to kill the enemy quickly. It also hurts to have the lasers in hatchet arm more than on 1N, because there is no AC to overheat you (and to do damage) while you swing the axe. 2N lost a lot and gained a little. The Axman is simply meant to do something else. |
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Member Review - ralgith : 11-Aug-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
I would rate this better, but in my opinion it has 2 glaring flaws. It needs the MPLs moved to the torsos, and it needs more LRM ammo for those times it needs to fight at range while closing. |
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Member Review - bladewind : 29-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
I tend to use the LRMs alot more than i should, so much so i even drop the large pulse for an ERL for 2 more ton of ammo.
This is just a semi-useful LRM barrage mech that can defend itself fairly well. |
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Member Review - Blackhand : 28-Jan-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Too often I've been caught by my second opponent of the day in this mech. And realised I've got neither ammo for my LRMs, nor the speed to catch them to cut them up.
Its esentially a one shot intimadation mech that does good work. Just after that one kill it usually needs to go get more ammo. Even in city fights oddly enough.
Maybe I'm just not good with the whole axe toting designs. |
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