Alpha Strike Conversion
Name/Model: Darter ECM
Technology: Inner Sphere
Tonnage: 13
Configuration: Tracked Combat Vehicle
============================================================================================================
Determine Unit Type
------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
============================================================================================================
Determine Weight/Size Class
------------------------------------------------------------------------------------------------------------
Tonnage: 13 (less than 40) = 1
------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
============================================================================================================
Convert Movement and Movement Modes
------------------------------------------------------------------------------------------------------------
Ground Movement: 7 (Cruise) = 14"
Tracked Motive Type = 14"t
Ground Target Movement Modifier at 14" is 3
------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 14"t
============================================================================================================
Determine Short Range Damage Value
------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Machine Gun (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0*
============================================================================================================
Determine Medium Range Damage Value
------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
============================================================================================================
Determine Long Range Damage Value
------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
============================================================================================================
Convert Armor
------------------------------------------------------------------------------------------------------------
Standard: 32 armor points x 1 32.000 = 32.000
Armor Factor Conversion (/) 30 = 1.067
------------------------------------------------------------------------------------------------------------
Final Armor Value: 1
============================================================================================================
Convert Structure
------------------------------------------------------------------------------------------------------------
Standard: 8 structure points 8.000 = 8.000
Structure Conversion (/) 10 = 0.800
------------------------------------------------------------------------------------------------------------
Final Structure Value: 1
============================================================================================================
Determine Special Abilities
------------------------------------------------------------------------------------------------------------
Unit is equipped with Guardian ECM Suite = ECM
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
============================================================================================================
Determine Point Value
------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.8 (Tracked) = 1.800
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.800
Defense Factor 1 + {[3 (14" Move)] x 0.25} (*) 1.750 = 4.900
Final DIR Round to nearest half point = 5.000
Unit's Defensive Value:
Movement Factor 1.75 (0.25 per 2") = 1.750
Final DIR Defensive Interaction Rating (+) 5.000 = 6.750
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 6.750 = 7.250
Agile [3 (TMM) - 2] x 0.5 (Short) (+) 0.500 = 7.750
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 9.750
------------------------------------------------------------------------------------------------------------
Final Point Value: 10